First Mount & Blade II: Bannerlord beta patch released, improves performance & AI, fixes bugs & crashes

Taleworlds Entertainment has released the first beta patch for Mount & Blade II: Bannerlord. This beta patch aims to improve the game’s overall performance. Moreover, it packs a number of fixes, as well as tweaks and improvements to the AI.

Going into more details, this beta patch reduces RAM and VRAM usage. It also fixes many leaks, and features scene loading performance improvements.

Moreover, it fixes numerous crashes. For instance, it fixes a rare formation AI exception. It also fixes a crash that occurred when a mount without a rider heard an arrow, as well as a crash in main storyline conspiracy phase.

It’s also worth noting that this patch fixes some scene issues of Aserai Village. It also fixes merlon physics issues of Vlandian Castle parts, some lighting issues of Empire Lords Hall and physics issues of Battania Castle Wall.

As the title suggests, this patch also improves combat AI. For example, AI quality for NPCs is now determined by skill points in the current weapon’s governing skill instead of overall character level. Also, agents attack less often if you are playing on Normal difficulty. The patch also fixes an issue in caravan/villager battles that could potentially cause unexpected behaviour at agent processing level.

You can find the complete changelog for this huge first beta patch for Mount & Blade II: Bannerlord here. As always, Steam will download it once you opt into the beta branches.

Have fun!