Sony has released a new gameplay trailer for Uncharted 4: A Thief’s End. Back in E3, Naughty Dog claimed that its trailer ran on a PS4 in real-time at 1080p/60FPS. Therefore, we believe it’s really interesting to compare that reveal trailer with the latest in-game footage, as well as the game’s character models with those of Crysis 3, Ryse, COD: Advanced Warfare and Assassin’s Creed: Unity. Continue reading Uncharted 4 – Reveal vs In-Game Comparison + In-Game vs Ryse vs Assassin’s Creed: Unity vs Crysis 3
Category Archives: Screen-News
Dragon Age: Inquisition – Ultra Versus Low Comparison Screenshots
After trying – unsuccessfully – to secure a review code for Dragon Age: Inquisition for the past two weeks, we decided to simply go ahead and purchase this latest RPG title ourselves. We are a bit puzzled as to why EA refused to send us a review code, especially when a number of PC review codes were sent to various websites prior to the game’s release. Guess we are not good enough for EA. Continue reading Dragon Age: Inquisition – Ultra Versus Low Comparison Screenshots
Fan-Made Unreal Engine 4 Project Shows Impressive Sci-Fi Real-Time In-Engine Visuals
Polycount’s member ‘tsmith3d‘ has been working on a sci-fi project powered by Unreal Engine 4, and has recently revealed the first images from it. This sci-fi project looks incredible, sporting incredible real-time visuals. This project gives us an idea of what the next Mass Effect game could look like, so be sure to check them out. As tsmith3d noted, this project – while impressive – is still in early stage, something we can definitely notice from some square-ish rocks and the lack of ambient occlusion (especially noticeable in the last snowy image). Enjoy! Continue reading Fan-Made Unreal Engine 4 Project Shows Impressive Sci-Fi Real-Time In-Engine Visuals
Resident Evil: Revelations 2 – New Screenshots & Trailer Released
Capcom has released a new set of screenshots and a trailer for Resident Evil: Revelations 2 that basically confirm the appearance of Barry Burton as a playable character. Resident Evil: Revelations 2 is being developed by the core staff members of the previous entry, which hit Nintendo 3DS, PS3, X360 and PC. The game will be set in a new period and a new setting, and players will take the role of Claire. Unfortunately the video is a bit dark but it’s better than nothing, right? Enjoy! Continue reading Resident Evil: Revelations 2 – New Screenshots & Trailer Released
Beyond Skyrim Mod – High Rock Province Showcased
Beyond Skyrim is a pretty interesting project. It is basically a modding collaboration of several development teams with the goal of creating the remaining provinces of Tamriel that were not included in The Elder Scrolls V: Skyrim. It sounds promising and ambitious, however I kind of believe that it will never see the light of day. Still, a couple of days ago, some images from this project’s High Rock Province were shared, showcasing the ongoing progress of that particular province. Enjoy! Continue reading Beyond Skyrim Mod – High Rock Province Showcased
Far Cry 4 – Low Versus Ultra Comparison Screenshots
Back in 2012, we nominated Far Cry 3 as the most optimized title for that year. Sure it had some hickups under DX11, however Ubisoft managed to deliver a great PC experience. Fast forward two years and here we are with Far Cry 4 that is plagued by various and ridiculous tech issues. Continue reading Far Cry 4 – Low Versus Ultra Comparison Screenshots
Metal Gear Solid: Ground Zeroes – First Direct Feed 1080p PC Screenshots Unveiled
This week, Konami showcased the PC version of Metal Gear Solid: Ground Zeroes and today NVIDIA’s Andrew Burnes has shared with us the first direct feed screenshots from it. As Andrew told us, the PC version of Metal Gear Solid: Ground Zeroes won’t support any specific NVIDIA graphics features (other than SLI support). NVIDIA has also shared the official PC graphical features of MGS: GZ (though you should already know about them if you are regular here). Those interested can also check our previous article in which we shared an image of the game’s PC options. Enjoy the images after the jump! Continue reading Metal Gear Solid: Ground Zeroes – First Direct Feed 1080p PC Screenshots Unveiled
Resident Evil Remake – New Current-Gen Screenshots Released
Capcom has released a new set of screenshots from the current-gen version of Resident Evil Remake. Resident Evil Remake is coming in early 2015, will be fully remastered with 5.1 surround support for a greater gaming atmosphere, and will offer two control schemes (classic control scheme for die-hard fans as well as an alternative scheme where the character moves directly in the direction of the analogue stick). Enjoy! Continue reading Resident Evil Remake – New Current-Gen Screenshots Released
Assassin’s Creed: Unity – Low Versus Ultra High Comparison Screenshots
Ubisoft has just sent us a review code for Assassin’s Creed: Unity, and below you can enjoy a comparison between the game’s Low and Ultra High settings. As we can see, there is a noticeable difference between these two presets. For comparison purposes, we kept the same AA solution (FXAA). Keep also in mind that we were VRAM limited on Ultra High (which resulted in stuttering issues and a bit lower overall framerate). As always, Ultra High is on the left whereas Low is on the right. Slightly off-topic, but we’d like to let you know that we’ll receive our review codes for Dragon Age: Inquisition and Far Cry 4 this Friday. Enjoy and stay tuned for our PC Performance Analysis! Continue reading Assassin’s Creed: Unity – Low Versus Ultra High Comparison Screenshots
Battlefield: Hardline – Three New Screenshots From Single-Player Campaign
Electronic Arts has released three new screenshots from the single-player campaign mode of Battlefield: Hardline. Battlefield: Hardline releases next year and its SP mode sounds really interesting. On top of that, the game will pack multiple MP modes that will try to captivate gamers interest. Enjoy the shots after the jump! Continue reading Battlefield: Hardline – Three New Screenshots From Single-Player Campaign