Assassin’s Creed: Unity – Low Versus Ultra High Comparison Screenshots

Ubisoft has just sent us a review code for Assassin’s Creed: Unity, and below you can enjoy a comparison between the game’s Low and Ultra High settings. As we can see, there is a noticeable difference between these two presets. For comparison purposes, we kept the same AA solution (FXAA). Keep also in mind that we were VRAM limited on Ultra High (which resulted in stuttering issues and a bit lower overall framerate). As always, Ultra High is on the left whereas Low is on the right. Slightly off-topic, but we’d like to let you know that we’ll receive our review codes for Dragon Age: Inquisition and Far Cry 4 this Friday. Enjoy and stay tuned for our PC Performance Analysis!








John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email