Category Archives: Patches

Mario Kart 64: PC Recompiled 0.0.9 Gets HD Texture Pack Support

Last month, we informed you about an unofficial PC version of Mario Kart 64, called SpaghettiKart. But that wasn’t the only one being made. Another similar project is Mario Kart 64: Recompiled. And you know what? Its latest version now works with the awesome HD Texture Pack from MK64 Reloaded, which makes the game look much better. As such, this is a must-have for all Mario Kart fans. Continue reading Mario Kart 64: PC Recompiled 0.0.9 Gets HD Texture Pack Support →

The Elder Scrolls IV: Oblivion Remastered Patch 1.2 Is Now Available on All Platforms

Bethesda has just released Title Update 1.2 for The Elder Scrolls IV: Oblivion Remastered on all platforms. This patch came out on PC in the form of a Beta Update on July 9th. And now, one week later, it has been fully released to everyone. Continue reading The Elder Scrolls IV: Oblivion Remastered Patch 1.2 Is Now Available on All Platforms →

S.T.A.L.K.E.R.: Legends of the Zone Trilogy – Enhanced Edition Patch 1.2 Released & Fully Detailed

GSC GameWorld has released Patch 1.2 for the remastered trilogy of the first three STALKER games, S.T.A.L.K.E.R.: Legends of the Zone Trilogy. So, let’s see what this new update brings to the table. Continue reading S.T.A.L.K.E.R.: Legends of the Zone Trilogy – Enhanced Edition Patch 1.2 Released & Fully Detailed →

Path of Exile 2 Update 0.2.1b Is Just a Microtransaction Patch

After three months, Grinding Gear Games released a new update for Path of Exile 2 that, believe it or not, fixes absolutely nothing. Patch 0.2.1b is now available, and this is just a microtransaction update. In other words, it only brings MTX to the game and nothing more. Continue reading Path of Exile 2 Update 0.2.1b Is Just a Microtransaction Patch →

Tainted Grail: The Fall of Avalon Patch v1.06a Adds Shader Preloading, Upgrades Game to Unity 6000.0.51f

Questline has released Patch v1.06a for Tainted Grail: The Fall of Avalon which finally implements shader preloading. As such, the game should now have fewer hitches and stutters while playing it. This was one of my biggest issues with the game. So, it’s good to see the devs finally addressing it. Continue reading Tainted Grail: The Fall of Avalon Patch v1.06a Adds Shader Preloading, Upgrades Game to Unity 6000.0.51f →