Just few days ago, Intel officially revealed its upcoming 11th Gen Rocket Lake-S desktop CPU lineup, based on the Cypress Cove core architecture. Rocket Lake (RKL) is a planned microarchitecture designed by Intel as a direct successor to the Comet Lake-S series of desktop CPUs and high-performance mobile devices. Continue reading Intel 11th Gen Rocket Lake-S CPU Benchmarked, up to 18% higher Single-Core performance than Core i9-10900K
Category Archives: News
Valve’s president, Gabe Newell, is “launching a gnome into outer space” for charity purposes
Now here is something interesting. Gabe Newell is, apparently, really sending a gnome into outer space. Well, alright this is a joke, but it serves a purpose, a very good one.
AMD confirms RX 6000-series RDNA 2 ‘Big Navi’ GPU lineup will support Ray Tracing in existing titles
Just a few days ago AMD officially announced its RDNA 2-based flagship Big Navi graphics cards, the Radeon RX 6900XT, RX 6800XT and RX 6800, respectively. Even though the RDNA 2 Live event showcased benchmarks that favored the Radeon RX 6900 XT, Radeon RX 6800 XT, and Radeon RX 6800 over the competition, none of them included metrics related to ray tracing. Continue reading AMD confirms RX 6000-series RDNA 2 ‘Big Navi’ GPU lineup will support Ray Tracing in existing titles
The source code for Watch Dogs Legion has been leaked, weighs around 560GB
As we’ve already reported, in October 2020, ransomware gang “Egregor” has leaked data that it had obtained from the internal networks of Crytek and Ubisoft. And it appears that the source code for Watch Dogs Legion has been leaked online. The source code for this triple-A game is around 560GB, and it’s already available for download on various private trackers. Continue reading The source code for Watch Dogs Legion has been leaked, weighs around 560GB
Todd Howard shares new Starfield details: Creation Engine improvements, mod support, and more
Todd Howard has shared some new details about Bethesda’s next big project, Starfield. According to Howard, Starfield will be solely a singleplayer, and it won’t have any multiplayer modes. In addition, Bethesda aims to implement major overhauls to the Creation Engine. Continue reading Todd Howard shares new Starfield details: Creation Engine improvements, mod support, and more
Ziggurat Interactive announces Enhanced Editions for BloodRayne 1&2, free to all owners
Ziggurat Interactive has announced that later this month, it will release updated versions of the classic third-person vampire-themed action-RPGs, BloodRayne and BloodRayne 2. In a nod to the series’ original developers, Terminal Reality, and to reflect their direct work on these new releases, these updated games will be named BloodRayne: Terminal Cut and BloodRayne 2: Terminal Cut. Continue reading Ziggurat Interactive announces Enhanced Editions for BloodRayne 1&2, free to all owners
New version of Crysis Enhanced Edition is available for download
Remaster Studio has just released a new version of the latest graphics overhaul mod for the first Crysis game, Crysis Enhanced Edition. This new version of Crysis Enhanced Edition is almost 11GB in size, packs some graphical improvements and enhancements. Continue reading New version of Crysis Enhanced Edition is available for download
Leaked Crytek documents reveal Crysis 2 Remastered & Crysis 3 Remastered
A couple of days ago, we informed you about some leaked Crytek documents that hit the Internet. According to those documents, Crytek had plans for Crysis Battle Royale, Crysis VR, a new Ryse game, as well as a new Robinson game. And yesterday, it was revealed that Crytek plans to remaster both Crysis 2 and Crysis 3. Continue reading Leaked Crytek documents reveal Crysis 2 Remastered & Crysis 3 Remastered
NVIDIA GeForce RTX3080 may have trouble with Godfall in 4K/Ultra, requires 12GB VRAM according to devs
AMD has released a new video for Godfall in which Counterplay Games details its key tech features. And, according to the developers, Godfall will require 12GB of VRAM in 4K/Ultra in order to play smoothly. Continue reading NVIDIA GeForce RTX3080 may have trouble with Godfall in 4K/Ultra, requires 12GB VRAM according to devs
Futuremark releases new 3DMark Ray Tracing benchmark, supporting both AMD & NVIDIA GPUs
Futuremark has released a new ray tracing benchmark for 3DMark. According to the team, players can use the 3DMark DirectX Raytracing feature test to compare the performance of the dedicated ray-tracing hardware in the latest graphics cards from both AMD and NVIDIA. Continue reading Futuremark releases new 3DMark Ray Tracing benchmark, supporting both AMD & NVIDIA GPUs