Neocore Games has announced that its turn-based tactical RPG hybrid, King Arthur: Knight’s Tale, will leave Steam Early Access and will fully release on February 15th, 2022. In order to celebrate this announcement, the team has also released a new dev diary that you can find below. Continue reading King Arthur: Knight’s Tale will fully release on February 15th
Category Archives: News
Halo Infinite will support Ray Tracing, gets new PC overview trailer
343 Industries has announced that it will add Ray Tracing effects to Halo: Infinite. However, these Ray Tracing effects won’t be available at launch. Instead, the team will be working closely with AMD in order to implement them after the game’s release. In addition, 343 Industries released a new PC trailer that you can find below. Continue reading Halo Infinite will support Ray Tracing, gets new PC overview trailer
Dinosaur survival game, Instinction, will now use Unreal Engine 5, gets new in-engine trailer
Hashbane has released new trailer for its upcoming dinosaur survival story-driven action adventure game, Instinction. In addition, the team revealed that the game will be now using the latest Unreal Engine, Unreal Engine 5. Continue reading Dinosaur survival game, Instinction, will now use Unreal Engine 5, gets new in-engine trailer
Marvel’s Guardians of the Galaxy Ray Tracing PC Requirements
NVIDIA has just revealed the official Ray Tracing PC requirements for Marvel’s Guardians of the Galaxy. As we’ve already reported, the game will support ray-traced reflections, exclusively on PC. Moreover, it will support NVIDIA’s DLSS tech. Continue reading Marvel’s Guardians of the Galaxy Ray Tracing PC Requirements
Square Enix and Crytek have removed Denuvo from NieR Replicant Remaster & Crysis Remastered
It appears that more and more developers and publishers are removing Denuvo from their older games. Earlier this week, Square Enix removed Denuvo from Shadow of the Tomb Raider and Rise of the Tomb Raider. One day later, Bandai Namco removed Denuvo from Ace Combat 7: Skies Unknown. And today, Square Enix and Crytek removed this controversial anti-tamper tech from NieR Replicant Remaster and Crysis Remastered. Continue reading Square Enix and Crytek have removed Denuvo from NieR Replicant Remaster & Crysis Remastered
The Witcher 3 Next-Gen delayed, will now release in Q2 2022
Earlier this week, PEGI rated The Witcher 3: Wild Hunt for next-gen platforms. However, it appears that this updated version will not come out soon. CD Projekt RED has issued a new statement, claiming that The Witcher 3 Next-Gen will release in Q2 2022. Continue reading The Witcher 3 Next-Gen delayed, will now release in Q2 2022
God of War – First PC tech details revealed, will support GTAO, SSDO & NVIDIA DLSS
The official Steam store page for God of War has revealed the first PC tech details for it. God of War on PC will feature numerous graphical effects that weren’t in the PS4 version. Not only that, but it will support NVIDIA’s DLSS and Reflex techs. Continue reading God of War – First PC tech details revealed, will support GTAO, SSDO & NVIDIA DLSS
God of War PS4 appears on Steam for PC, hints at a January 14th 2022 release date
And it appears the time that most PC gamers have been waiting is upon us. The PS4 version of God of War has just appeared on Steam’s database, with its record being edited just a few minutes ago. In short, this isn’t a legacy entry. Continue reading God of War PS4 appears on Steam for PC, hints at a January 14th 2022 release date
Bandai Namco has removed Denuvo from Ace Combat 7: Skies Unknown
Yesterday, we informed you about the removal of the Denuvo anti-tamper tech from Shadow of the Tomb Raider and Rise of the Tomb Raider. And today, we have another game that does no longer feature Denuvo. Continue reading Bandai Namco has removed Denuvo from Ace Combat 7: Skies Unknown
The Riftbreaker Stability Patch October 18th released and detailed
EXOR Studios has released a new stability update for The Riftbreaker. According to the team, the October 18th Update will prevent the game from removing map save file if autosave removal fails. This should prevent users from losing progress while jumping between planetary locations. Continue reading The Riftbreaker Stability Patch October 18th released and detailed