Category Archives: News

Crytek Faced Xbox One ESRAM Issues, Console Hardware Considerably Less Powerful Than High-End PCs

During this year’s SIGGRAPH, Crytek’s Nicolas Schulz and Theodor Mader finally admitted how much more powerful high-end PCs were compared to both current-gen consoles at launch. Obviously this isn’t surprising at all, but it’s at least good to see developers admitting what we already knew. Continue reading Crytek Faced Xbox One ESRAM Issues, Console Hardware Considerably Less Powerful Than High-End PCs

Gauntlet Gets New Gameplay Trailer, Pushed Back To September 23rd

Warner Bros announced today that the remake for Gauntlet is now scheduled for a September 23rd release. The game was originally planned for a September 3rd release, but Warner Bros decided to slightly delay it so that Arrowhead could fine-tune various details. In addition, Warner Bros released a new gameplay trailer that can be viewed below. Enjoy! Continue reading Gauntlet Gets New Gameplay Trailer, Pushed Back To September 23rd

Metro Redux – First Update Adds Volumetric Lights Exclusively To The PC Version

As you may already know, the recently released Metro: Redux was lacking almost all volumetric lights that were present in the original version of Metro 2033. Today, 4A Games and Deep Silver released a 1.2GB patch for the PC version of Metro: Redux that brings a number of them back to the game. Continue reading Metro Redux – First Update Adds Volumetric Lights Exclusively To The PC Version

The Sims 4 – Recommended PC Requirements Revealed

Electronic Arts and Maxis have revealed the recommended PC requirements for The Sims 4. According to the game’s official FAQ, PC gamers will need an Intel Core i5 or faster or AMD Athlon X4 and an NVIDIA GTX 650 GPU (or better) in order to properly enjoy this new sim. Yeap, these are pretty high requirements for a ‘The Sims’ game. You can view the full list below! Continue reading The Sims 4 – Recommended PC Requirements Revealed

Ubisoft Is Aiming At 60FPS For PC In “The Crew”, Beta Does Not Represent Final Product

Yesterday, we informed you about the 30FPS lock that is currently present on The Crew’s PC beta build. While Ubi-Valentin (Ubisoft’s community manager) said that the team aims for 1080p and 30fps on all platforms (PC, Xbox One and PS4), Natchai_Ubisoft (another community manager at Ubisoft) claimed that the team is actually targeting 60FPS on the PC. Continue reading Ubisoft Is Aiming At 60FPS For PC In “The Crew”, Beta Does Not Represent Final Product

4A Games Is Currently Working On A New Metro Game & A Top-Secret Space Shooter Game

New information about 4A Games’ upcoming projects has surfaced during ITC’s (Ukrainian website) interview with Andrey Prokhorov. 4A Games is currently working on two new projects. One of them is set in the Metro universe, while the other one is a space shooter game that involves alien landscapes. Continue reading 4A Games Is Currently Working On A New Metro Game & A Top-Secret Space Shooter Game

Pure Pool – New Update Adds New Game Mode & New Difficulty, Brings AI Improvements

VooFoo Studios and Ripstone publishing announced today that the initial Pure Pool update is available to download now on PC via Steam. As the team noted, this update does not only include various improvements based on user feedback, but it also delivers fresh content.  Continue reading Pure Pool – New Update Adds New Game Mode & New Difficulty, Brings AI Improvements

Deep Silver Has A Secret Title For PAX Prime, Will Show Gameplay From Volition’s Next Project

Deep Silver has just informed us about its PAX Prime plans. According to the publisher, the first gameplay footage for Volition’s next project will be revealed at the end of its Friday PAX Prime Volition Quiz Show. Continue reading Deep Silver Has A Secret Title For PAX Prime, Will Show Gameplay From Volition’s Next Project