Category Archives: Articles

Does The Last of Us Part I suffer from 8GB VRAM crashes on PC?

Yesterday, Sony released The Last of Us Part I on PC. And, as we’ve reported, the game appears to have some optimization issues. However, a lot of PC gamers have reported crashing issues due to the game’s enormous VRAM requirements. So, does The Last of Us Part I have crashing issues on GPUs equipped with 8GB of VRAM? Well, time to find out. Continue reading Does The Last of Us Part I suffer from 8GB VRAM crashes on PC? →

Can the NVIDIA RTX4090 run The Last of Us Part I with 60fps at Native 4K/Max Settings?

Sony has just released The Last of Us Part I on PC. Powered by Naughty Dog’s in-house engine, we’ve decided to test the game on our main PC system and share our initial PC performance impressions. Can the NVIDIA GeForce RTX 4090 offer a constant 60fps experience at native 4K/Max Settings? Time to find out. Continue reading Can the NVIDIA RTX4090 run The Last of Us Part I with 60fps at Native 4K/Max Settings? →

NVIDIA RTX4090 cannot run Forspoken with 60fps at Native 4K/Max Settings/No Ray Tracing

So here is something really interesting. This weekend, I’ve decided to give Forspoken a go. However, I came to realize that its built-in benchmark does not represent the actual in-game performance. And, as the title suggests, NVIDIA’s most powerful GPU is simply unable to offer smooth framerates at native 4K/Max Settings, even without Ray Tracing. Continue reading NVIDIA RTX4090 cannot run Forspoken with 60fps at Native 4K/Max Settings/No Ray Tracing →

Forspoken looks noticeably better, runs 15% faster than its launch version

Yesterday, Square Enix released a performance patch for Forspoken on PC. As such, we’ve decided to re-benchmark the game and compare it with its launch version. And yes, this latest version of the game both looks and runs better than its initial launch version. Continue reading Forspoken looks noticeably better, runs 15% faster than its launch version →

NVIDIA RTX4090 runs Resident Evil 4 Remake Demo with over 90fps at Native 4K/Max Settings/Ray Tracing

A couple of days ago, Capcom released the Chainsaw Demo for Resident Evil 4 Remake on PC. As such, we’ve decided to benchmark it on our main PC system, and share our first PC performance impressions. Continue reading NVIDIA RTX4090 runs Resident Evil 4 Remake Demo with over 90fps at Native 4K/Max Settings/Ray Tracing →

Wo Long: Fallen Dynasty is a complete mess on PC for K&M gamers

Wo Long: Fallen Dynasty is a game I was really looking forward to. And, when KOEI Tecmo reached us so they could provide us with a review code, I was kind of hopeful. Surely the PC version would be in a better state than other KOEI Tecmo games, right? Well, Wo Long: Fallen Dynasty is a mess on PC at launch for K&M gamers. Continue reading Wo Long: Fallen Dynasty is a complete mess on PC for K&M gamers →

WILD HEARTS remains a technical mess and you should stay away from it

Yesterday, Omega Force released a performance patch for the PC version of WILD HEARTS. The developers claimed that this patch would greatly improve CPU performance, however, it appears that the game is still a technical mess. WILD HEARTS currently suffers from some of the most annoying stutters we’ve witnessed in any game, and you should stay away from it. Continue reading WILD HEARTS remains a technical mess and you should stay away from it →