About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

System Shock has been funded on Kickstarter

Posted on: 10 Jul 2016

In case you have not noticed yet, we are big fans of System Shock (which kind of explains the coverage of its on-going Kickstarter campaign). And we are happy to report that the game has been funded as Night Dive Studios has raised more than $900K.

Editorial: The Future Of DSOGaming & Comments Moderation

Posted on: 10 Jul 2016

Last month, DSOGaming turned five years old, and you can all blame me for not writing an Editorial back then. Shame on me. Blasphemy. No giveaways for our fifth anniversary (shame on us, definitely)? Lately there haven’t been a lot of articles, why (the roof, the roof, the roof is on fire)? Is DSOGaming closing … Continue reading Editorial: The Future Of DSOGaming & Comments Moderation →

3D artist recreates Resident Evil’s Mansion Hall in Unreal Engine 4

Posted on: 09 Jul 2016

3D artist ‘B.O.W. Qin‘ has been working on a recreation of Resident Evil’s Mansion Hall in Unreal Engine 4, and has released some screenshots from it. B.O.W. Qin did an amazing work as this recreation does look great. What’s also interesting here is that B.O.W. Qin aims to release a demo for this map so … Continue reading 3D artist recreates Resident Evil’s Mansion Hall in Unreal Engine 4 →

Perfected Doom 3 V7 is now availabe, brings numerous gameplay & graphical improvements

Posted on: 09 Jul 2016

Doom 3 fans, here is something special for you today. Modder ‘VGames’ has released a new version of his Perfected mod for Doom 3. Perfected Doom 3 attempts to completely overhaul the entire game with new monsters, rebalanced weapons, rebalanced monster stats, better graphics, new gameplay features.

The Technomancer – First update implements toggle for walking/running, reworks Easy difficulty

Posted on: 08 Jul 2016

SPIDERS has released the first patch for The Technomancer. According to the release notes, this patch implements a key that toggles walking or running, reworks the game’s Easy mode so that  Easy difficulty so that it is more accessible to players, and brings various fixes and stability improvements. This patch will be auto-downloaded from Steam, and you … Continue reading The Technomancer – First update implements toggle for walking/running, reworks Easy difficulty →

Evolve’s playerbase has increased by 13630% since going free-to-play

Posted on: 08 Jul 2016

Yesterday, Turtle Rock Studios announced that Evolve would be going free-to-play and released its free beta version on Steam. And surprise surprise; its fanbase has increased by 13630%.

Playdead’s Inside is the first indie game protected by Denuvo

Posted on: 08 Jul 2016

Playdead’s 2D puzzle platformer, Inside, has just been released on the PC and from the looks of it, the game is protected by Denuvo’s anti-tamper tech. Denuvo is a tech that has successfully protected a lot of games from being cracked/pirated, and Inside is the first indie game that is protected by Denuvo.

Team Fortress 2 – Matchmaking & Competitive mode are now available

Posted on: 08 Jul 2016

Fun fact: Valve promised that Team Fortress 2 would be receiving matchmaking functionalities a year ago. Well, it appears that it took the company a while but finally; Team Fortress 2 now features proper matchmaking mechanics. Valve released a new update for Team Fortress 2 that not only adds matchmaking, but also a Competitive mode.

Rise of the Tomb Raider – New patch adds DX12 multi-GPU & Async Compute support

Posted on: 08 Jul 2016

Crystal Dynamics has released a new update for the PC version of Rise of the Tomb Raider that adds DX12 multi-GPU support, as well as utilization of DirectX 12 Asynchronous Compute, on AMD GCN 1.1 GPUs and NVIDIA Pascal-based GPUs, for improved GPU performance. This patch will be auto-downloaded from Steam, and you can read its … Continue reading Rise of the Tomb Raider – New patch adds DX12 multi-GPU & Async Compute support →

New FIFA 17 trailer shows off improved set-pieces

Posted on: 07 Jul 2016

EA Sports has released a new trailer for FIFA 17, showcasing the new and improved set-pieces. EA Sports has enhanced Free Kicks, Penalties, Throw-Ins, and Corners, thus giving players more freedom than before. FIFA 17 will be powered by Frostbite 3 Engine and will be released on September 29th. Enjoy!