Posts by John Papadopoulos:
CODE VEIN has been delayed, now releases in 2019
Posted on: 11 Jul 2018
Bandai Namco has announced that CODE VEIN will be moving its release date to 2019 from the previously announced date of 28th September, 2018. The publisher claimed that it needed more time in order to deliver a better product.
Skyrim Realistic Overhaul features 10GB and more than 1500 of high quality 2K/4K textures
Posted on: 11 Jul 2018
Modder ‘Starac/Ancient’ has released a new version of his graphics/texture overhaul mod for The Elder Scrolls V: Skyrim. This new version adds some new 2K/4K textures, though the modder did not specify which are the new textures that have been added.
Anthem E3 2018 demo was running in 4K with 60fps on two NVIDIA GeForce GTX 1080Ti GPUs
Posted on: 11 Jul 2018
Bioware’s Mark Darrah has revealed that the E3 2018 demo of Anthem was running in 4K with constant 60fps on two NVIDIA GeForce GTX 1080Ti graphics cards. Visually, Anthem was one of the most impressive games at this year’s E3, mainly thanks to the Frostbite 3 Engine.
Here are 11 major things that have changed in No Man’s Sky since launch
Posted on: 11 Jul 2018
505 Games has released a new video, highlighting the 11 things that have changes in No Man’s Sky since its launch in 2016. The game now features a regenerated universe, newly opened portal stargates, new biomes, deeper trading, exocraft for advanced exploration, new modes (Survival/Permadeath/Creative), base building, new missions/story, terrain manipulation, crashed/interstellar freighters, and deeper space … Continue reading Here are 11 major things that have changed in No Man’s Sky since launch
New version released for free standalone Castlevania fan game, Castlevania: Simon’s Destiny
Posted on: 11 Jul 2018
Modder ‘Batandy’ has released a new version of his standalone Castlevania mod for GZDoom, Castlevania: Simon’s Destiny. Castlevania : Simon’s Destiny is a standalone non-profit GZDOOM based fan game born as a love letter to this legendary franchise.
New gameplay footage from Unreal Engine 4-powered The Battle for Middle-Earth: Reforged released
Posted on: 11 Jul 2018
The BFME: Reforged Team has released a new gameplay video for its Unreal Engine 4-powered LOTR fan game, The Battle for Middle-Earth: Reforged. The Battle for Middle-Earth: Reforged aims to bring Lord of the Rings: The Battle for Middle-Earth to Unreal Engine 4 and this new video shows off Balrog.
Unity 2018.2 is now available for download, brings numerous graphical and performance improvements
Posted on: 10 Jul 2018
Unity Technologies has released a new version of Unity to all developers. Unity 2018.2 comes with numerous graphical and performance improvements that will help developers achieve greater visuals, and has been to build on the Scriptable Render Pipelines (SRPs) in order to enable next-level rendering.
3D mech-based party brawler, Override: Mech City Brawl, releases on December 4th
Posted on: 10 Jul 2018
Modus Games and The Balance today announced Override: Mech City Brawl, a 3D mech-based party brawler coming to the PC on December 4th. In order to celebrate this announcement, the publisher has released the game’s debut gameplay trailer and its first screenshots that you can view below.
New behind the scenes trailer released for Ride 3, shows glimpses of in-game footage
Posted on: 10 Jul 2018
Milestone has released a new behind the scenes trailer for Ride 3. As the press release reads, the Strada della Forra, near Lake Garda in Italy, is one of the most exciting roads for 2-wheel lovers, and now it will be available also for players as Milestone developers have recreated the hot spots of this … Continue reading New behind the scenes trailer released for Ride 3, shows glimpses of in-game footage
New Final Fantasy XV patch fixes Offline mode and in-game Modlist
Posted on: 10 Jul 2018
Square Enix has released a brand new patch for the PC version of Final Fantasy XV. While the team has not revealed any release notes yet, we can confirm that the Offline mode and the in-game Modlist have been fixed and are working now.