About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

RAGE 2 will not support mods at launch, may support them in future

Posted on: 13 Aug 2018

Similarly to DOOM Eternal, RAGE 2 will not support mods at launch, though there is a chance that this game will also support them post-launch. Let’s not forget that RAGE 2 is developed by id Software and Avalanche Studios; two companies that were really open to mods in their previous titles.

New version of RPCS3 brings huge performance improvements in Red Dead Redemption, God of War 3, Uncharted and more

Posted on: 12 Aug 2018

The team behind the best Playstation 3 emulator, RPCS3, has released a new video showing the huge performance and graphics improvements of its latest version in triple-A games such as Red Dead Redemption, God of War 3 and Uncharted.

This No Man’s Sky NEXT mod improves performance by 30% at the expense of objects pop-in

Posted on: 12 Aug 2018

Modder ‘Lo2k’ has released a pretty interesting mod for No Man’s Sky NEXT. The NoFade FPS Booster mod removes the fade effect and improves performance by up to 30% at the expense of objects pop-in. What this basically means is that you’ll get severely pop-ins of objects (like plants, rocks, mountains, etc), but then again … Continue reading This No Man’s Sky NEXT mod improves performance by 30% at the expense of objects pop-in

DOOM Eternal will not feature a SnapMap Editor, may support mods in the future

Posted on: 12 Aug 2018

It appears that DOOM Eternal will not support mods in any form at launch. During a Q&A session at QuakeCon 2018, game director Marty Stratton said that the game will not launch with a SnapMap Editor and that there is no guarantee that the game will support mods.

Future Bethesda games may not be exclusive to Bethesda.net and could appear on Steam

Posted on: 12 Aug 2018

At QuakeCon 2018, Bethesda’s Pete Hines told IGN that although Fallout 76 will be exclusive to Bethesda.net, their future titles could be released on Steam too. Although Hines did not confirm whether DOOM Eternal or RAGE 2 will come out on Steam, he did say that only Fallout 76 has been announced as an exclusive … Continue reading Future Bethesda games may not be exclusive to Bethesda.net and could appear on Steam

Call of Duty Black Ops 4 PC Open Beta 4K Screenshots Gallery

Posted on: 12 Aug 2018

The PC Open Beta testing phase for Call of Duty Black Ops 4 has begun and below you can find some 4K screenshots from it on Max settings. We’ve used our AMD Radeon RX Vega 64 graphics card in order to capture these screenshots and we have included MSI Afterburner in order to give you … Continue reading Call of Duty Black Ops 4 PC Open Beta 4K Screenshots Gallery

First Monster Hunter World mod released from Kaldaien, discovers the worst anti-mod techniques

Posted on: 12 Aug 2018

Modder ‘Kaldaien’, best known for his amazing Special-K mod for NieR: Automata and Yakuza 0, has released the first mod for Monster Hunter World. This first version of Special-K for Monster Hunter World allows for HUDless screenshots, enables Texture/button mods, allows Pre-HUD ReShade and packs fixes for some issues with the fullscreen-exclusive mode.

Dark Souls Original vs Remastered graphics video comparison

Posted on: 12 Aug 2018

YouTube’s ‘Crowbcat’ has shared a video comparison between the original and the remastered versions of Dark Souls. A lot of fans were a bit upset with some changes that FromSoftware did with this Remastered version and this huge video comparison (that is almost two hours) compares pretty much everything; from textures to lighting effects, weapons, … Continue reading Dark Souls Original vs Remastered graphics video comparison

DOOM Eternal’s QuakeCon 2018 demo was running on a very high-end PC, will support the Vulkan API

Posted on: 12 Aug 2018

During a Q&A session at QuakeCon 2018, id Software’s executive producer Marty Stratton revealed that the demo was running on a very high-end PC. Unfortunately Marty did not reveal the specs of that PC, however we’ve got at least confirmation of that footage being taken from the PC version.

Here is your first look at the PC version of Killer7

Posted on: 12 Aug 2018

GameInformer has shared a video, showing the first gameplay footage from the upcoming PC version of Killer7. According to the developers, Killer7 will be optimized for PC and players will be able to experience ‘the cult classic like it never has before.’