Serious Sam 4 Update 1.05 released, brings Halloween content, improves animations, fixes bugs

Croteam has released a brand new “Halloween” update for Serious Sam 4. According to the release notes, this patch adds some new content related to Halloween. Moreover, it improves animations (during cut-scenes), performance and stability. Continue reading Serious Sam 4 Update 1.05 released, brings Halloween content, improves animations, fixes bugs

AMD details three new RDNA 2 features: RAGE Mode, Smart Access Memory and Infinity Cache

AMD has just announced its RDNA 2-based flagship Big Navi graphics cards, the Radeon RX 6900XT, RX 6800XT and RX 6800, respectively. The Red team introduced three graphics cards based on RDNA2 GPU architecture with prices ranging from 579 to 999 USD. AMD will be competing with NVIDIA, and directly targeting each of the RTX 30 series Ampere-based SKUs. Continue reading AMD details three new RDNA 2 features: RAGE Mode, Smart Access Memory and Infinity Cache

CD Projekt’s CEO: Cyberpunk 2077 is ready on PC, delay due to current-gen consoles

Yesterday, we informed you about a new delay for Cyberpunk 2077. And today, CD Projekt’s CEO, Adam Kicinski, shared some additional details about this delay. According to Kicinski, the game is ready on the PC, and the main reason behind this latest delay is due to the game’s current-gen version. Continue reading CD Projekt’s CEO: Cyberpunk 2077 is ready on PC, delay due to current-gen consoles

Watch Dogs Legion – DLSS 2.0 & Ray Tracing Benchmarks

The review embargo for Watch Dogs Legion has been lifted and we can finally share our PC performance impressions of it. Watch Dogs Legion is a new open-world game, powered by the Disrupt Engine. The game uses DX12, and takes advantage of both real-time Ray Tracing and DLSS 2.0. In this article, we’ll be focusing on these two features. Continue reading Watch Dogs Legion – DLSS 2.0 & Ray Tracing Benchmarks