Need For Speed – New Footage From Closed Beta Phase Emerges

The closed beta phase for Need For Speed is under way and YouTube’s ‘Frita Play’ has shared a video, showing 8 minutes of new gameplay footage. Now while the beta is currently available only on PS4 and Xbox One, the following video will undoubtedly give you an idea of what you can expect from this new Need For Speed game. Enjoy and thanks WCCFTech for spotting it! Continue reading Need For Speed – New Footage From Closed Beta Phase Emerges

Half Life 2’s City 17 Apartment In Unreal Engine 4 Will Be Available For Download, New Screenshots Released

Back in August, Polycount’s member ‘PogoP’ shared a set of screenshots from his Half Life 2’s City 17 Apartment map that was being created in Unreal Engine 4. And today, PogoP revealed that he will release his finished map to the public. Not only that, but PogoP hopes to implement Oculus Rift support. Continue reading Half Life 2’s City 17 Apartment In Unreal Engine 4 Will Be Available For Download, New Screenshots Released

GTA IV Modded Remains Unbelievably Beautiful, Gives All Triple-A Sandbox Games A Run For Their Money

Lately we’ve been getting a lot of open-world/sandbox titles on PC and current-gen consoles. And while GTA V has been released on the PC, the modded version of GTA IV is still in some areas more impressive than it. Reddit’s member ‘ifaptoyoueverynight‘ shared the following images, showcasing what can be achieved with a number of mods in GTA IV. The results are great and prove that GTA IV is still one of the most beautiful games on the PC (yes, despite its somehow dated animations). Enjoy! Continue reading GTA IV Modded Remains Unbelievably Beautiful, Gives All Triple-A Sandbox Games A Run For Their Money

Shenmue HD Project Creator Officially Now Working On Shenmue 3

Remember the Shenmue HD Project? You know, the Unreal Engine project that was meant to be released for free and was being developed by NoconKid? Well, Yu Suzuki saw a great opportunity here and instead of sending a C&D letter to NoconKid, he decided to think outside the box and hire him for Shenmue 3. Continue reading Shenmue HD Project Creator Officially Now Working On Shenmue 3

SAMURAI WARRIORS 4-II – PC versus PS4 Comparison Screenshots Show Noticeable Graphical Differences

As we’ve already said, the PC version of SAMURAI WARRIORS 4-II – although using the PS4 3D models – is actually based on the old-gen version. And the following comparison screenshots between its PC and PS4 versions show the graphical differences between them. As we can see, the PC version lacks various shaders, as well as the new lighting system that was used in the PS4 version. Kudos to our reader ‘Guest677’ for sharing with us the image. Continue reading SAMURAI WARRIORS 4-II – PC versus PS4 Comparison Screenshots Show Noticeable Graphical Differences

Epsilon – Unreal Engine 4-powered Squad Shooter – Now Available On Steam Early Access

Serellan has released on Steam Early Access its new hybrid stealth-action near-future tactical shooter, Epsilon. The game is priced at 7,99€ and has so far positive reviews. The only reason we’re mentioning this is because Serellan’s previous game was another tactical shooter, Takedown: Red Sabre, that has mostly negative reviews on Steam. Continue reading Epsilon – Unreal Engine 4-powered Squad Shooter – Now Available On Steam Early Access

War Thunder – New Update Will Introduce Physically Based Rendering & NVIDIA GameWorks Effects

Gaijin Entertainment announced that a new update for War Thunder will overhaul the game’s visuals. This update will introduce Physically Based Rendering, as well as NVIDIA Gameworks-based advanced structure destruction systems and impressively realistic water effects. Gaijin has also revealed some screenshots – and a video – showing off these new NVIDIA effects that can be viewed below. Continue reading War Thunder – New Update Will Introduce Physically Based Rendering & NVIDIA GameWorks Effects

Assetto Corsa – Patch 1.3 Details – Improved Textures, Native 64bit Support, Physics Engine Reworked

KUNOS Simulazioni has revealed the key features for Assetto Corsa’s upcoming update. According to the team, this new patch will update your game’s version to 1.3, will natively support 64bit systems, will feature a reworked physics engine, and will pack improved 2D/3D models, textures and shaders. Continue reading Assetto Corsa – Patch 1.3 Details – Improved Textures, Native 64bit Support, Physics Engine Reworked