War Thunder – New Update Will Introduce Physically Based Rendering & NVIDIA GameWorks Effects

Gaijin Entertainment announced that a new update for War Thunder will overhaul the game’s visuals. This update will introduce Physically Based Rendering, as well as NVIDIA Gameworks-based advanced structure destruction systems and impressively realistic water effects. Gaijin has also revealed some screenshots – and a video – showing off these new NVIDIA effects that can be viewed below.


Dagor Engine 4.0 & NVIDIA Gameworks: New Technologies

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email