Tag Archives: The Crew

The Crew – Official PC Requirements Revealed

Ubisoft has just revealed the PC system requirements for The Crew. According to the French company, PC gamers will at least need 4GB of RAM with a Core2Quad CPU and an NVIDIA GTX260. Surprisingly enough, the game’s requirements are not as extreme as those of Assassin’s Creed: Unity. In fact, a single GTX670 is described as an optimal GPU for The Crew (whereas a single GTX680 is the minimum GPU for AC:U). You can view the complete list of the game’s PC system requirements below. Continue reading The Crew – Official PC Requirements Revealed

The Crew Gets RPG Customisation Featurette Trailer

Ubisoft has released a new trailer for its upcoming open world MMO racing game, The Crew. In The Crew, players will be able to adapt their ride for each terrain, meaning that every driver has the potential to customize, stand out and win out in the game’s world. The Crew is currently planned for a December 2nd release on current-gen consoles and PC. Enjoy! Continue reading The Crew Gets RPG Customisation Featurette Trailer

The Crew Gets New Trailer That Focuses On Customization

Ubisoft has released a new trailer for its MMO racing game, The Crew. As the company noted, exploring the lush and varied landscapes of the US and racing in a world inhabited by thousands of other drivers require three things for one to be successful: performance, adaptation, and style. In The Crew, all three work in perfect harmony, as each driver strives to harness every ounce of power, negotiate every terrain, and turn every head with their car. As such, the game will offer a lot of customization (from the interior to your car’s specs). Enjoy! Continue reading The Crew Gets New Trailer That Focuses On Customization

Ubisoft’s The Crew Slightly Delayed, To Be Released On December 2nd

Ubisoft has announced that The Crew will be released worldwide on December 2nd. According to the press release we got, the extra time will allow for a second closed console beta to be held, giving even more players the opportunity to experience the game, which is something the community has been requesting. Continue reading Ubisoft’s The Crew Slightly Delayed, To Be Released On December 2nd

Batman: Arkham Knight, Project CARS & The Witcher 3: Wild Hunt – NVIDIA Graphical Features Revealed

Yesterday, we informed you about the exclusive PC features that will be implemented in Far Cry 4 and Assassin’s Creed: Unity. Well, today we’ve got some additional titles that will benefit from NVIDIA’s GameWorks. According to slides from NVIDIA’s event, Batman: Arkham Knight, Project CARS, The Witcher 3: Wild Hunt, and Borderlands: The Pre-Sequel. In addition, we’ve got additional information about the GameWorks effects that will be featured in Assassin’s Creed: Unity. Continue reading Batman: Arkham Knight, Project CARS & The Witcher 3: Wild Hunt – NVIDIA Graphical Features Revealed

The Crew – Biggest Development Difficulties, Won’t Feature Dynamic Weather, DLC Strategy Detailed

During a recent Q&A interview, The Crew’s Creative Director, Julian Gerighty, answered a number of questions from Ubisoft’s fans. According to Julian, The Crew is powered by Babel engine; a new engine that’s a proprietary by Ivory Tower. Moreover, The Crew won’t feature a dynamic weather system. Instead of featuring a full dynamic weather system, The Crew features certain weather conditions on certain areas. Continue reading The Crew – Biggest Development Difficulties, Won’t Feature Dynamic Weather, DLC Strategy Detailed

DSOGaming – The Crew – Five Minutes Of Crazy Driving

Ubisoft has provided us with a key for the closed beta phase of The Crew, and since there is no NDA this time around, you can view below five minutes of… well… crazy driving. Performance wise, the beta ran with constant 60fps at 1080p with Ultra settings (though we had to reduce AA as there were performance drops while recording our footage). Apart from two freezes, we are quite happy with what Ubisoft has in store for us. Thankfully, The Crew is not plagued by those ridiculous optimization issues we encountered in Watch_Dogs. It’s still early to give a verdict, but so far this looks like a polished PC version (support for wheels, proper keyboard indications, scaling on multi-core CPUs, GPU-bound with great SLI scaling). Enjoy! Continue reading DSOGaming – The Crew – Five Minutes Of Crazy Driving

Ubisoft Is Aiming At 60FPS For PC In “The Crew”, Beta Does Not Represent Final Product

Yesterday, we informed you about the 30FPS lock that is currently present on The Crew’s PC beta build. While Ubi-Valentin (Ubisoft’s community manager) said that the team aims for 1080p and 30fps on all platforms (PC, Xbox One and PS4), Natchai_Ubisoft (another community manager at Ubisoft) claimed that the team is actually targeting 60FPS on the PC. Continue reading Ubisoft Is Aiming At 60FPS For PC In “The Crew”, Beta Does Not Represent Final Product

The Crew Will Support 5760*1080 Resolutions On PC, Targets 30FPS, Hard-Lock Via XML At 60FPS

The second closed beta phase of The Crew is currently under way and some new information about the PC version of the game has surfaced. According to Ubisoft, the development team targets a 1080p+30fps experience on all platforms (PC, Xbox One and PS4), though the PC will also support 5760*1080 for triple screen set-ups. Continue reading The Crew Will Support 5760*1080 Resolutions On PC, Targets 30FPS, Hard-Lock Via XML At 60FPS