Tag Archives: Nvidia

NVIDIA GeForce 441.87 WHQL CES 2020 driver released, Wolfenstein: Youngblood RTX Patch coming this week

NVIDIA has released a new major driver for its graphics cards. According to the release, the NVIDIA GeForce 441.87 WHQL driver, also known as CES 2020 driver, adds official support for Wolfenstein: Youngblood’s real-time ray tracing effects. Continue reading NVIDIA GeForce 441.87 WHQL CES 2020 driver released, Wolfenstein: Youngblood RTX Patch coming this week →

NVIDIA Ampere rumoured to be 50% faster than Turing at half the power consumption

2020 promises to be a pretty interesting year. Both NVIDIA and AMD will be releasing new graphics cards. From what we know so far, the red team will finally add support to hardware accelerated ray tracing in its upcoming GPUs. However, it appears that NVIDIA may retain its high performance crown. Continue reading NVIDIA Ampere rumoured to be 50% faster than Turing at half the power consumption →

NVIDIA claims that the GeForce RTX2080 is more powerful than a next-gen console GPU

During his GTC China 2019 keynote presentation, NVIDIA’s CEO Jensen Huang claimed that the GeForce RTX2080 is more powerful than a next-gen console. In short, Huang claims that both the RTX2080 and the RTX2080Ti will be more powerful than either PS5 or the next Xbox console. Continue reading NVIDIA claims that the GeForce RTX2080 is more powerful than a next-gen console GPU →

NVIDIA GeForce 441.66 WHQL released, optimized for MechWarrior 5 & Detroit: Become Human

NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 441.66 WHQL driver provides the latest performance optimizations, profiles, and bug fixes for MechWarrior 5: Mercenaries. Furthermore, this driver also provides optimal support for Detroit: Become Human. Continue reading NVIDIA GeForce 441.66 WHQL released, optimized for MechWarrior 5 & Detroit: Become Human →

NVIDIA GeForce 441.41 is optimized for Halo: Reach, adds Image Sharpening support to Vulkan/OpenGL

NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce Game Ready 441.41 WHQL driver offer optimal performance in Halo: Reach and Quake 2 RTX Version 1.2. Continue reading NVIDIA GeForce 441.41 is optimized for Halo: Reach, adds Image Sharpening support to Vulkan/OpenGL →

Quake 2 RTX Patch 1.2 available for download, improves Ray Tracing effects, full patch notes

NVIDIA has released a new patch for Quake 2 RTX. According to the release notes, this update further improves graphical fidelity, and introduces new configuration options. Furthermore, NVIDIA has updated over 400 textures, and has improved the rendering of metals. Continue reading Quake 2 RTX Patch 1.2 available for download, improves Ray Tracing effects, full patch notes →