Tag Archives: Nvidia

NVIDIA GeForce 497.09 WHQL Driver released, optimized for ICARUS, Chorus & Halo Infinite

NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 497.09 WHQL driver offers optimal performance in ICARUS, Chorus and Halo Infinite’s Single-Player Campaign. Continue reading NVIDIA GeForce 497.09 WHQL Driver released, optimized for ICARUS, Chorus & Halo Infinite

AMD GPU owners can now use NVIDIA’s Image Scaling Tech (NIS)

A few days ago, we informed you about the new algorithm for NVIDIA’s Image Scaling tech, NIS. This tech was available to all NVIDIA owners and according to the green team, it produces better results than AMD’s FSR. So, good news everyone as AMD GPU owners can now use NVIDIA’s tech via Lossless Scaling 1.6. Continue reading AMD GPU owners can now use NVIDIA’s Image Scaling Tech (NIS)

NVIDIA GeForce 496.76 WHQL Driver released, optimized for Battlefield 2042

NVIDIA has just released a brand new driver for its graphics cards. According to the green team, the NVIDIA GeForce 496.76 WHQL driver offers optimal performance in Battlefield 2042. Additionally, this driver adds Image Scaling control to boost application frame rates and increase the level of sharpness, detail, or clarity of images in games and applications. Continue reading NVIDIA GeForce 496.76 WHQL Driver released, optimized for Battlefield 2042

Battlefield 2042 will feature Ray Tracing on PC, first PC trailer released

NVIDIA and DICE have just announced that the PC version of Battlefield 2042 will feature Ray Tracing effects. According to the green team, DICE will use Ray Tracing in order to enhance the game’s Ambient Occlusion. Moreover, the game will also support NVIDIA’s DLSS and Reflex techs. Continue reading Battlefield 2042 will feature Ray Tracing on PC, first PC trailer released

NVIDIA GeForce 496.49 WHQL driver is optimized for Forza Horizon 5, Call of Duty: Vanguard & Jurassic World Evolution 2

NVIDIA has released a brand new driver for its graphics cards. According to the green team, the NVIDIA GeForce 496.49 WHQL driver offers optimal performance in Marvel’s Guardians of the Galaxy. Continue reading NVIDIA GeForce 496.49 WHQL driver is optimized for Forza Horizon 5, Call of Duty: Vanguard & Jurassic World Evolution 2

Marvel’s Guardians of the Galaxy Ray Tracing PC Requirements

NVIDIA has just revealed the official Ray Tracing PC requirements for Marvel’s Guardians of the Galaxy. As we’ve already reported, the game will support ray-traced reflections, exclusively on PC. Moreover, it will support NVIDIA’s DLSS tech. Continue reading Marvel’s Guardians of the Galaxy Ray Tracing PC Requirements

NVIDIA GeForce 496.13 WHQL driver released, adds Shader Cache Size setting

NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 496.13 WHQL driver adds a Shader Cache Size setting. By using this setting, players can set the maximum amount of disk space to use for
storing shader compiles. In theory, this could reduce stutters when a game compiles its shaders. Continue reading NVIDIA GeForce 496.13 WHQL driver released, adds Shader Cache Size setting

NVIDIA GeForce 472.12 WHQL driver is optimized for Far Cry 6, Alan Wake Remastered, Diablo II: Resurrected & more

NVIDIA has released a brand new driver for its graphics cards. According to the green team, the NVIDIA GeForce 472.12 WHQL driver is optimized for Far Cry 6, Alan Wake Remastered, Diablo II: Resurrected, Hot Wheels Unleashed, New World, and World War Z: Aftermath. Continue reading NVIDIA GeForce 472.12 WHQL driver is optimized for Far Cry 6, Alan Wake Remastered, Diablo II: Resurrected & more