NVIDIA Full Path Tracing

NVIDIA showcases real-time path tracing on an RTX3090 at GTC 2022

At GTC 2022, NVIDIA showcased real-time path tracing. The green team used a variety of demos that were running on an NVIDIA GeForce RTX3090 at 1080p. And Aaron Lefohn, Vice President of Graphics Research at NVIDIA, shared some short videos.

Going into more details, the first demo showcases The Paris Opera House. This demo has more than 160 million instanced triangles (60 million unique triangles). NVIDIA path-traced the scene with up to 3 bounces of indirect lighting. NVIDIA also used 500,000 emissive triangles for the main lighting, and added 30 dynamic spot lights. This scene was running with 30fps on an NVIDIA GeForce RTX3090.

The second scene shows a tiger in a jungle. The jungle has 3 billion instanced triangles and the tiger has a total of 3.5 million hair segments. The light transport is simulated with up to 30 bounces of path tracing and then denoised. Similarly to the previous demo, this also ran with 30fps at 1080p on an RTX3090.

It will be a while until we get real-time path tracing on modern-day games. So far, we’ve seen real-time path tracing in really old games, such Quake 2 and Serious Sam. And then there is also Minecraft RTX. Nevertheless, these demos look incredible so be sure to watch them.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email