Ninja Theory has just released a major graphical update for the PC version of Hellblade: Senua’s Sacrifice. This new update adds DirectX Ray Tracing effects, as well as NVIDIA DLSS and AMD FSR support. Continue reading Hellblade: Senua’s Sacrifice now supports Ray Tracing, DLSS & FSR on PC
Tag Archives: Ninja Theory
Ray Tracing is coming to the PC version of Hellblade: Senua’s Sacrifice
Ninja Theory and QLOC have released a new update for the Xbox Series S|X version of Hellblade: Senua’s Sacrifice that adds Ray Tracing effects. And, according to the teams, the Ray Tracing update will also come on PC. Continue reading Ray Tracing is coming to the PC version of Hellblade: Senua’s Sacrifice
Senua’s Saga: Hellblade II gets a new trailer with some in-engine footage
Microsoft has released a new behind-the-scenes video for Senua’s Saga: Hellblade II. In this video, Ninja Theory’s Tameem Antoniades introduces a look into the game’s development. Continue reading Senua’s Saga: Hellblade II gets a new trailer with some in-engine footage
Here is a new cinematic screenshot for Senua’s Saga: Hellblade II
Ninja Theory has released a brand new cinematic screenshot for Senua’s Saga: Hellblade II. According to the team, this screenshot is a lighting experiment (from a cut-scene that will be most likely be present in the game). Continue reading Here is a new cinematic screenshot for Senua’s Saga: Hellblade II
Senua’s Saga: Hellblade II will be now powered by Unreal Engine 5
Microsoft has just confirmed that Senua’s Saga: Hellblade 2 will be using Unreal Engine 5. This game was originally meant to take full advantage of Unreal Engine 4. However, and after Epic revealing its latest version, Ninja Theory decided to port the game to Unreal Engine 5. Continue reading Senua’s Saga: Hellblade II will be now powered by Unreal Engine 5
Bleeding Edge Closed Beta details and new gameplay footage
Bleeding Edge is the upcoming 4v4 team brawler from Ninja Theory. This game looks very different from all the others before, especially Hellblade: Senua’s Sacrifice. If you are a fan of that game there is no need to worry, because the studio is already working on a sequel.
Continue reading Bleeding Edge Closed Beta details and new gameplay footage
Ninja Theory’s Bleeding Edge will not feature any micro-transactions
Ninja Theory has revealed that its upcoming 4v4 online melee game, Bleeding Edge, will not have any micro-transactions. According to the team, players will only spend money for buying the game itself and nothing more. Continue reading Ninja Theory’s Bleeding Edge will not feature any micro-transactions
Ninja Theory announces a real-world and grounded representation of mental terror, Project: MARA
Ninja Theory has just announced an an in-development experimental title that explores new ways of storytelling. According to the team, Project: MARA will be a real-world and grounded representation of mental terror. Continue reading Ninja Theory announces a real-world and grounded representation of mental terror, Project: MARA
Ninja Theory is working on Hellblade 2, will be using Unreal Engine 4, first in-engine trailer
Microsoft and Ninja Theory have announced that the sequel to Hellblade is currently under development. Senua’s Saga: Hellblade II will target next-gen platforms, and you can find below its first in-engine trailer. Continue reading Ninja Theory is working on Hellblade 2, will be using Unreal Engine 4, first in-engine trailer
Bleeding Edge’s closed beta and release date revealed
Ninja Theory’s new multiplayer title will be shown on X019, which is Microsoft’s biggest event of the year. According to Microsoft Store Bleeding Edge will be released on March 24th. On February 14th and March 13th two closed betas will take place, for anyone who pre-ordered the game and also for Xbox Game Pass members.
Continue reading Bleeding Edge’s closed beta and release date revealed