Tag Archives: Monolith

EA Executive Thinks Their Games Are Still Too Hard

Electronic Arts CCO Richard Hilleman just recently made some comments at the D.IC.E. summit about how new games are often still too difficult for new players to grasp. This was in response to interview questions from comedian Pete Holmes, who said he preferred standardized control lay-outs across titles. Continue reading EA Executive Thinks Their Games Are Still Too Hard

Middle-earth: Shadow of Mordor – Lord of the Hunt DLC Now Available

Warner Bros and Monolith Productions today released Lord of the Hunt DLC, a new Middle-earth: Shadow of Mordor story mission expansion pack along with a new trailer showcasing the content. Lord of the Hunt is available now for purchase and to Season Pass holders for download for PC, PS4 and Xbox One. Continue reading Middle-earth: Shadow of Mordor – Lord of the Hunt DLC Now Available

Middle-earth: Shadow of Mordor – Latest Update Brings SLI Support, Adds New Skins & Trials of War

Warner Bros and Monolith have released a new update for Middle-earth: Shadow of Mordor. This new update finally brings SLI support to this open-world game, adds the Lithariel Skin, as well as Lithariel’s Trials of War “Test of Defiance”. In addition, this update packs some specific PC fixes that can be viewed below. As always, this update will be downloaded next time you start the Steam client. Enjoy! Continue reading Middle-earth: Shadow of Mordor – Latest Update Brings SLI Support, Adds New Skins & Trials of War

Middle-earth: Shadow of Mordor – Free DLC “Power of Shadow” Now Available On Steam

Warner Bros has released a free DLC for Middle-earth: Shadow of Mordor. Power of Shadow will let you strike terror into your enemies as Sauron’s most fearful Servant, the Black Hand, and upgrade your Sword, Dagger and Bow to be weapons of renown with the Runes of Power bundle. Continue reading Middle-earth: Shadow of Mordor – Free DLC “Power of Shadow” Now Available On Steam

Middle-earth: Shadow Of Mordor – PC Performance Analysis

Middle-earth: Shadow Of Mordor was a highly anticipated game. A couple of months ago, Monolith surprised everyone with the game’s PC requirements. And if that wasn’t enough, just mere days prior to its release, the team claimed that the game would need huge amounts of VRAM in order to be enjoyed even at High settings. So, after the controversy surrounding its enormous PC requirements, it’s time to see how this bad boy performs on the PC platform. Continue reading Middle-earth: Shadow Of Mordor – PC Performance Analysis

Middle-earth: Shadow of Mordor – Ultra Versus High Quality Textures On GPUs With 2GB VRAM

While our PC Performance Analysis has been slightly delayed, below you can find some a new comparison between the High and the Ultra textures for Middle-earth: Shadow of Mordor. As we can see, there are barely any differences between these textures, suggesting that these are basically only uncompressed textures. There are slight differences but for the most part, they look similar. Continue reading Middle-earth: Shadow of Mordor – Ultra Versus High Quality Textures On GPUs With 2GB VRAM

Middle-earth: Shadow Of Mordor – Ultra Versus High Textures Comparison [UPDATE]

Our dear friends over at PCGamesHardware have released a comparison between Middle-earth: Shadow Of Mordor’s Ultra and the High textures. As we can see, the differences are minimal – to say the least – and at this point we have to wonder what exactly is consuming this amount of VRAM, especially when The Vanishing Of Ethan Carter presented higher quality textures with way less VRAM requirements. Stay tuned for our Performance Analysis but until then, enjoy the comparison shots below (High is on the left and Ultra on the right)! Continue reading Middle-earth: Shadow Of Mordor – Ultra Versus High Textures Comparison [UPDATE]

Middle-earth: Shadow Of Mordor Has An In-Game Benchmark, GTX970 Reported Pushing 70FPS At 1080p

Middle-earth: Shadow Of Mordor is almost upon us and YouTube’s member ‘teoKrazia’ has shared a video, showing the in-game benchmark tool that will be featured in it. Moreover, toeKrazia tested Middle-earth: Shadow Of Mordor on an Intel i5 2500K@4.4, with a GeForce GTX 970 4GB, FoceWare 344.11 WHQL drivers and 8GB RAM. This combo run the benchmark (at 1080p with max settings) with an average framerate of 70fps (minimum framerate was 41fps). Do note that while teoKrazia has selected the Ultra textures, this HD Texture Pack has not been made available yet (meaning that those are High and not Ultra textures). Enjoy the video after the jump! Continue reading Middle-earth: Shadow Of Mordor Has An In-Game Benchmark, GTX970 Reported Pushing 70FPS At 1080p

Middle-earth: Shadow of Mordor – PC Settings Unveiled, Ultra Textures Require 6GB Of VRAM

Things are quickly getting out of hand. NeoGAF’s member ‘Regret Truth’ has shared an image from Middle-earth: Shadow of Mordor that shows the PC settings for it. What really surprised us, however, was the fact that: a) there will be an Ultra Texture Pack available for download in day-one and b) it will require 6GB of VRAM when these Ultra textures have been activated. Continue reading Middle-earth: Shadow of Mordor – PC Settings Unveiled, Ultra Textures Require 6GB Of VRAM