Tag Archives: Microsoft

Quantum Break – Official PC System Requirements Revealed – DX12-Only, 8GB of RAM Minimum [UPDATE]

Microsoft and Remedy have just revealed the official PC requirements for Quantum Break. According to them, Quantum Break will be a DX12-only game that will require at least 8GB of RAM, Windows 10 a quad-core CPU and 2GB of VRAM. As for its recommended specs, Remedy suggests an NVIDIA 980Ti or an AMD Radeon R9 FuryX and 16GB of RAM. You can view the full PC requirements for Quantum Break below. Continue reading Quantum Break – Official PC System Requirements Revealed – DX12-Only, 8GB of RAM Minimum [UPDATE] →

Quantum Break To Be Released On The PC On April 5th [UPDATE: Officially Coming To The PC]

German website GameStar reported today that Quantum Break will be released simultaneously on the PC and Xbox One on April 5th. GameStar claimed that this information came straight from Remedy during a preview event, and that the PC version will support Windows 10. Continue reading Quantum Break To Be Released On The PC On April 5th [UPDATE: Officially Coming To The PC] →

Quantum Break Has Been Rated For The PC By The Brazilian Classification Board

It’s well known that Remedy would love to see Quantum Break on the PC. After all, Remedy’s Sam Lake said so in an interview back in November 2015. And it appears that this may actually happen, as the Brazilian Classification Board has rated Quantum Break for the PC. Continue reading Quantum Break Has Been Rated For The PC By The Brazilian Classification Board →

Killer Instict Season 3 Is Coming This March On The PC, Will Be Exclusive To Windows 10

Killer Instict’s Creative Director, Adam Isgreen, has confirmed via a Twitch interview that Killer Instict Season 3 will be coming to the PC this March. Adam also confirmed what most of us feared; this game will be exclusive to Windows 10. Whether this means that it will be a DX12-only game remains to be seen. Continue reading Killer Instict Season 3 Is Coming This March On The PC, Will Be Exclusive To Windows 10 →

Gigantic Gets New Video Walkthrough, Showing 6 Minutes Of New Gameplay Footage

Microsoft has released a new video walkthrough for Gigantic, showing 6 minutes of new gameplay footage. Gigantic is free to play and pits teams of five heroes — each with a guardian monster — against each other in explosive battles across a variety of fantasy battlefields. The game promises to combine intense combat with strategic map control, and the first team to defeat the enemy guardian seizes the battlefield and wins the game. Enjoy! Continue reading Gigantic Gets New Video Walkthrough, Showing 6 Minutes Of New Gameplay Footage →

Xenia – Most Promising Xbox 360 Emulator – Boots & Runs Halo: Reach Up Till Its Main Menu

Great news for everyone interested in emulating X360 as the most promising emulator for Microsoft’s consoles, Xenia, now boots and runs Halo: Reach up till its main menu (game seems to run into an error when trying to start a gamemode). Obviously, this does not mean that Halo: Reach will be playable via Xenia in the next couple of months. Still, this is big news and a huge step in emulating X360. Enjoy and kudos to our reader ‘Uthvag Sakthivel’ for informing us! Continue reading Xenia – Most Promising Xbox 360 Emulator – Boots & Runs Halo: Reach Up Till Its Main Menu →

Halo 5 Series Director Frank O’Connor: “Plenty of chance that Halo 5 could appear on the PC”

A while back, Microsoft claimed that it will “properly” support the PC platform. And… well.. let’s be honest; PC gamers want Microsoft to prove that statement by bringing more Xbox One games to the PC. Well, Halo 5 releases in a couple of days on Xbox One and according to Frank O’Connor, there is plenty of chance to see this title coming to our platform. Continue reading Halo 5 Series Director Frank O’Connor: “Plenty of chance that Halo 5 could appear on the PC” →

Fable Legends – First DirectX 12 Benchmarks Revealed

Our dear friends over at PCGamesHardware have published the first DX12 benchmarks for Fable Legends. Fable Legends is powered by Unreal Engine 4 and will be a F2P title, and these first benchmarks will give you a glimpse at the game’s performance at 1080p (as well as 2160p) with its bells and whistles enabled. Continue reading Fable Legends – First DirectX 12 Benchmarks Revealed →