Tag Archives: Electronic Arts

Weekly CryEngine 3 Gallery [January 1st – 7th]; how Alan Wake would look like in CryEngine 3 part2

A few days ago, modder themodman101 released his Alpine Assets Pack for CryEngine 3 and today, we bring you another look at how Alan Wake would look like in CryEngine 3. Naturally, some modders have also released a couple of forest images that can be viewed alongside themodman101’s shots. In addition, modders neo83_gr, iSqueezee, Tiesto, blackhorizon, hostilis, chicken, and ReVan1199 released some interesting shots from their on-going projects. Enjoy everyone! Continue reading Weekly CryEngine 3 Gallery [January 1st – 7th]; how Alan Wake would look like in CryEngine 3 part2

Syndicate – Deep-Dive: Co-Op Trailer

Electronic Arts released today a brand new gameplay footage of Starbreeze’s upcoming FPS game that will be based on one of the most legendary PC series, Syndicate. This trailes shows off the game co-op mode, where an elite squad of 4 Agents can work cooperatively. Syndicate is currently slated for a 2012 release on the PC and current generation consoles. Enjoy! Continue reading Syndicate – Deep-Dive: Co-Op Trailer

CryZone: Sector 23 Beta Is Out Now; Crysis Total Conversion, based on S.T.A.L.K.E.R.

Team WoS Team, the team behind CryZone: Sector 23, a Crysis total conversion that is based on GSC’s STALKER, series has released its beta version which allows players to get acquainted with the post-apocalyptic world of «Cry» Zone. Players will find a few quests, and one, but huge in size, location, steeped with dense forest and wrapped innumerable villages, research facilities and military testing sites. As with STALKER, one of the key elements for this Mod is its A-life system (non-final version), which is basically scripts that will have an unpredictable and interesting impact in CryZone: Sector 23’s gameplay. Continue reading CryZone: Sector 23 Beta Is Out Now; Crysis Total Conversion, based on S.T.A.L.K.E.R.

Battlefield 3 – DICE is looking into enabling SMAA and FXAA support

SMAA and FXAA injectors are two tools that are pretty much essential to every PC gamer. SMAA injector comes with amazing AA results that do not blur the image, while the FXAA injector comes with options to tweak the HDR effects and saturation/contrast of your games. We’ve showcased some FXAA screenshots but as it was proved, both of these tools might get you banned due Punkbuster. Continue reading Battlefield 3 – DICE is looking into enabling SMAA and FXAA support

New Return to Jurassic Park Screenshots

Return to Jurassic Park is a Crysis mod for Jurassic Park with a fictional story setting on Isla Nublar 18 years after the first film. The team is hard at work and there is a chance that we might see this mod released in 2012. Our dear friends at PCGames.de have spotted some new screenshots that were released yesterday and you can view them bellow. You can also view a test animation video from the game’s ‘Compy’ model. Enjoy! Continue reading New Return to Jurassic Park Screenshots

Weekly CryEngine 3 Gallery [December 25th – 31st]; this is how Fifa 13 would look like in CryEngine 3

I’ve said it before and I’ll say it again; you can’t comprehend the flexibility of Crytek’s latest game engine, CryEngine 3. Modders around the world are experimenting with it – thanks to the free SDK that was released by Crytek – and one of them is Gkan who is creating a soccer game. Now there are a lot of complex issues (regarding its collision system) but from what we’ve seen so far, this is how the next-generation version of Fifa would actually look like. It’s really impressive and get this; it’s from one man and not from a whole team, dedicated to it. Simply, amazing. Moreover, we bring you today some new screenshots from the_grim,iSqueezee, blackhorizon, neo83_gr, Cinoshe, and DURLI. Enjoy! Continue reading Weekly CryEngine 3 Gallery [December 25th – 31st]; this is how Fifa 13 would look like in CryEngine 3

The Ultimate Soldier is an upcoming, promising CryEngine 3 Machinima Movie

Modder ‘Yeardley Diamond’ is currently creating a CryEngine 3 machinima movie. This film will be an alternate story of Crysis and Crysis 2 and the story will start from the ending of Crysis Warhead. The target release of this movie is around 1st quarter of 2012 or early 2nd quarter and ‘Yeardley Diamond’ released a new video that showcases a re-designed nanosuit that will be used. The level of detail in this new nanosuit is astounding, so make sure to watch the video after the jump. Continue reading The Ultimate Soldier is an upcoming, promising CryEngine 3 Machinima Movie

Battlefield 3 – Battlerecorder is uncertain, major issues being worked on, devs aware of “rubber arms” glitch

Battlefield 3 is certainly one of the most antictive FPS games of this year. However, it’s still bugged and some bugs/issues were even introduced with the last expansion pack. According to the game’s Twitter page, the developers are already aware of most of the game’s major issues and are working hard on fixing them. In addition, the developers are aware of the “rubber arms” glitch and will fix it, though we don’t know whether or not this fix will be present in the next update. Continue reading Battlefield 3 – Battlerecorder is uncertain, major issues being worked on, devs aware of “rubber arms” glitch

Weekly CryEngine 3 Gallery [December 18th – 24th]

It’s really sad that there are no triple-A studios willing to take advantage of CryEngine 3’s secret power. And thank God that Crytek released its SDK, as its community has managed to produce some astonishing results with it. So, today we bring you new screenshots from [LSD]Timewarp82, chicken, iSqueezee, Cinoshe, neo83_gr, USSR_GRAND, and blackhorizon. All of them are Crytek’s community members and prove with their work how versatile this engine can actually be. Enjoy! Continue reading Weekly CryEngine 3 Gallery [December 18th – 24th]

The evolution of Crysis’s lighting; new lighting and shaders boost the game’s visuals to new levels

There is no denying that Crysis’ vanilla lighting looks a bit dated nowadays. And although you can tweak the SSAO and bring to the table some amazing results, Crytek’s member ‘Wulfen’ uploaded a video that shows off his new lighting system and the amazing combination of it with Cry-Styves’ Shaders. This combo seems quite demanding – if we can judge by the footage that is choppy, though we don’t know the user’s test system – but it surely looks sexy. This lighting/shader combo boosts Crysis visuals to a whole new level, so be sure to check this out! Continue reading The evolution of Crysis’s lighting; new lighting and shaders boost the game’s visuals to new levels