Tag Archives: Electronic Arts

Need For Speed: Most Wanted – PC Performance Analysis

Let’s get one thing straight from the beginning; NFS: Most Wanted is a mess. Seriously now, this is perhaps the worst console port of 2013, and could very well rival Dark Souls: Prepare To Die Edition in terms of how un-optimized it is for the PC platform. Of course, this could very well change with a proper PC patch. However, this seems unlikely and that’s precisely why we decided to give Criterion some extra weeks before bringing the hammer down on it. Yes, Need For Speed: Most Wanted is an awful port and has major tech issues. Continue reading Need For Speed: Most Wanted – PC Performance Analysis →

Medal of Honor Warfighter – The Hunt Map Pack Developer Diary

Electronic Arts has released a new developer diary, in which Art Director Chris Salazar delivers inside access on Medal of Honor Warfighter’s upcoming The Hunt Map Pack, available at no extra cost with the Limited or Deluxe Editions. This Map Pack is inspired by a decade-long manhunt in some of the world’s most dangerous places: Darra Gun Market and Chitral Compound. Enjoy! Continue reading Medal of Honor Warfighter – The Hunt Map Pack Developer Diary →

Weekly CryEngine 3 Gallery [November 11th – 17th]; new images from the Bioshock project of Crytek’s artist

Today we bring you new shots from the works of ReVan1199, matthewhxq, iSqueezee, axeldev, walid-payne, Tom Yum 72, hostilis, Synce, Wesley Mackinder and Scott Homer. The highlight of this week is the updated images of Scott Homer’s Bioshock project, as well as the Skyrim video of CrydaVinci. We’ve featured Scott Homer’s work and in the past, so it’s great to see that the Crytek artist is still working on it. Scott plans to release a video at a later date and we’ll be sure to keep you posted. It’s also great to see artists from other studios – like Wesley Mackinder who currently works at Rockstar North – experimenting with Crytek’s proprietary engine. Enjoy! Continue reading Weekly CryEngine 3 Gallery [November 11th – 17th]; new images from the Bioshock project of Crytek’s artist →

Battlefield 3 – Stunning Kill – RendeZook vs AC-130

It’s been a while since we shared a fan-made BF3 video. So, today we bring you a new take on the classic RendeZook video that shocked everyone a couple of months ago. Hoi Kan took this gorgeous kill technique another step forward, as he used it to destroy the AC-130. It looks stunning, though it’s not as mind-blowing as the original video. Still, it’s cool so go ahead and take a look! Continue reading Battlefield 3 – Stunning Kill – RendeZook vs AC-130 →

First – off-screen – screenshot from Dragon Age 3: Inquisition

Okay, this is not much but what the hell; it’s the first screenshot of Dragon Age 3 so let’s all celebrate it, even though we can’t see much as everything looks a bit blurry. Perhaps too blurry. And low-res. And why didn’t BioWare reveal the raw image this morning? And why are they teasing us? Let’s all bash BioWare for doing this. Boooooo BioWare for treating us like that, we hate you. No we love you, but we hate you. Oh bummer. Continue reading First – off-screen – screenshot from Dragon Age 3: Inquisition →

Crysis 3 – Single Player ‘Fields’ Walkthrough

Electronic Arts and Crytek have released a new SP trailer for Crysis 3. In all seriousness, Crysis 3 looks astounding and beyond anything we’ve ever seen (at least in terms of visuals for vanilla PC games). Destructible objects? Check. Bendable vegetation? Check. Wind effects? Check. Anamorphic lens-flares that can easily blind you? Check. To put it simple; C3 looks gorgeous, even if its alpha stage (as Crytek suggests that this footage is from its alpha build). Crysis 3 is planned for a February 2013 release on PC, X360 and PS3. Enjoy! Continue reading Crysis 3 – Single Player ‘Fields’ Walkthrough →

The Secret World – Issue #4 Promises To Be The Biggest Update Yet

Funcom has revealed that the fourth issue of The Secret World will be the biggest update yet for its MMORPG. This update introduces the Manhattan Exclusion Zone, the first raid set in the middle of New York City, as well as tons of other good stuff such as the Albion Theater where players can put on their own stage plays, the chainsaw auxiliary weapon, reticule combat and much more. This update will go live later this month, and you can view below its trailer (as well as its key features). Enjoy! Continue reading The Secret World – Issue #4 Promises To Be The Biggest Update Yet →

The Sims 3 Seasons Expansion Is Now Available

Maxis announced today that The Sims 3 Seasons Expansion Pack is now available across retailers nationwide and Origin on PC/Mac and for digital download on PC at Origin. In this latest release, players can experience the thrill of the changing seasons with transformative weather, fun new activities such as snowboarding, soccer shoot-outs, and roller-skating, entertaining festivals and even some out-of-this-world surprises. Continue reading The Sims 3 Seasons Expansion Is Now Available →

Cevat Yerli admits that Crysis 2 had no huge levels due to the success of other linear games

PC gamers, this is a good day today as Cevat Yerli has finally spilled the beans and revealed – in an interview with Eurogamer – why Crysis 2 did not feature huge levels, similar to those found in the first Crysis game. According to Cevat, Crytek believed that the sandbox experienced (offered by both Far Cry and Crysis games) was perceived as something of an elite gamer kind of thing. Crytek got disappointed as other, more linear, games were selling better than Crysis and decided to join them. Continue reading Cevat Yerli admits that Crysis 2 had no huge levels due to the success of other linear games →

Inevitable evolution of a series or experimentation to reach a broader crowd? Mass Age 4 In Full Effect

BioWare’s Director Yanick has unveiled some interesting new information about the next installment of the Mass Effect series. According to Yanick, the next Mass Effect game will be powered by DICE’s Frostbite 2 engine, something that has also been confirmed by DICE’s Rendering Architect, Johan Andersson. In addition, the new Mass Effect game will be influenced by… Dragon Age III. Continue reading Inevitable evolution of a series or experimentation to reach a broader crowd? Mass Age 4 In Full Effect →