Tag Archives: Bethesda

DOOM Will Feature 17 Single-Player Missions, Map Names Revealed Via Datamining

Gamers seem to be really thirsty about DOOM. After Doomworld‘s previous leaks, some new information surfaced yesterday. According to the latest reports, DOOM will feature 17 single-player missions. Not only that, but according to the official Twitter account, the game will last over 13 hours. Continue reading DOOM Will Feature 17 Single-Player Missions, Map Names Revealed Via Datamining

Bethesda Is Working On Three Longer-term Projects, “different than anything we’ve done before”

Bethesda’s Todd Howard has revealed that the company is currently working on three new longer-term projects that will be in many ways different than anything the team has ever done. While Howard did not reveal any additional information about these projects, he did say that they will retain Bethesda’s style, meaning that they will be big and crazy. Continue reading Bethesda Is Working On Three Longer-term Projects, “different than anything we’ve done before”

DOOM Alpha Leaked Online – New Details About Gameplay, Demon Classes & Modding

It appears that the alpha version of DOOM has been leaked online and alongside this leak, some new information about the game has surfaced. According to the new information, DOOM is internally named Zion and its engine has a similar architecture to Doom 3’s. Moreover, it has been revealed that some modding tools – apart from the SnapMap – were found. These tools were named idStudio, and it’s not clear yet whether they will be released to the public. Continue reading DOOM Alpha Leaked Online – New Details About Gameplay, Demon Classes & Modding

DOOM – Spoilers – New Information Revealed About Visuals, Monsters, Levels & NPCs

Doomworld’s member ‘MrDope‘ has been digging into the alpha files, and has uncovered some new information about id Software’s upcoming DOOM game. Given the fact that some monsters have not been officially unveiled yet (and some maps may spoil various scenarios), we’re warning you that there might be some spoilers. Continue reading DOOM – Spoilers – New Information Revealed About Visuals, Monsters, Levels & NPCs

Fallout 4 – New High Resolution Texture Packs Update Landscapes, Trees & Rocks

Modder ‘Hein84’ has released two new texture packs and an update to his Vivid Fallout 4 Landscapes texture pack. The new texture packs update the game’s trees and rocks, and we strongly suggest using all three of them. Not only these updated textures improve the overall image quality, but they are also less demanding than the original textures of the game. Continue reading Fallout 4 – New High Resolution Texture Packs Update Landscapes, Trees & Rocks

Fallout 4 – Patch 1.3 Is Now Publicly Available To Everyone

Bethesda has just released the 1.3 update for Fallout 4 to everyone. According to its changelog, this patch features several new features – including PC-specific enhancements like HBAO+ and weapon debris effects – as well as new fixes for gameplay, quests, and Workshop Mode. This patch will be auto-downloaded from Steam, and you can read its complete changelog below. Continue reading Fallout 4 – Patch 1.3 Is Now Publicly Available To Everyone

DOOM – New Beautiful Screenshots Unveiled, Showcasing Some Of The Enemies

Bethesda has released (via PCGames)a new set of beautiful screenshots for DOOM. DOOM is powered by the id Tech 6 Engine, and these latest screenshots give us a glimpse at some of the enemies that will be featured in it (and yes, that big bad-ass is the new Baron of Hell). Enjoy! Continue reading DOOM – New Beautiful Screenshots Unveiled, Showcasing Some Of The Enemies