2019 was a pretty interesting year as we’ve gotten some truly amazing PC games (tech-wise). However, we’ve also seen some truly awful PC ports. Therefore, and prior to our Top 10 Most Optimized PC Games of 2019, today we are presenting you our Top 10 Worst Optimized PC Games of 2019. Continue reading Top 10 Worst Optimized PC Games of 2019
Tag Archives: Assetto Corsa Competizione
Assetto Corsa Competizione will not receive its promised RTX Ray Tracing effects anytime soon
During the launch of the NVIDIA GeForce RTX2080Ti, KUNOS Simulazioni showcased some cool ray tracing effects for Assetto Corsa Competizione. However, it appears that those promised RTX effects will not come out anytime soon, if at all. Continue reading Assetto Corsa Competizione will not receive its promised RTX Ray Tracing effects anytime soon
Assetto Corsa Competizione PC Performance Analysis
Assetto Corsa Competizione is a brand new racing sim game from KUNOS Simulazioni that is powered by Unreal Engine 4. The game has just left Early Access so it’s time now to benchmark it and see how it performs on the PC platform. Continue reading Assetto Corsa Competizione PC Performance Analysis
NVIDIA GeForce 430.86 WHQL driver is optimized Quake 2 RTX and Assetto Corsa Competizione
NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 430.86 WHQL driver offer the optimal gaming experience and is optimized Quake 2 RTX and Assetto Corsa Competizione. Continue reading NVIDIA GeForce 430.86 WHQL driver is optimized Quake 2 RTX and Assetto Corsa Competizione
Assetto Corsa Competizione leaves Steam Early Access and will be fully released on May 29th
505 Games and KUNOS Simulazioni have announced that Assetto Corsa Competizione, the official Blancpain GT Series game, will leave Steam Early Access on May 29th. According to the press release, Assetto Corsa Competizione will allow players to experience the real atmosphere of the FIA GT3 homologated championship, including official drivers, teams, cars and circuits, reproduced in-game with the highest level of accuracy. Continue reading Assetto Corsa Competizione leaves Steam Early Access and will be fully released on May 29th
Assetto Corsa Competizione – In-game versus Reality comparison screenshots
KUNOS Simulazioni will release next week the Circuit Zolder to Assetto Corsa Competizione and in order to celebrate it, the team released some comparison screenshots between the in-game and the real track. Continue reading Assetto Corsa Competizione – In-game versus Reality comparison screenshots
Assetto Corsa Competizione 4K Screenshots Gallery
The Early Access phase for Assetto Corsa Competizione has been launched and 505 Games has provided with a key for this new sim racing game. As such, we’ve decided to capture some 4K screenshots from it on Epic settings. Continue reading Assetto Corsa Competizione 4K Screenshots Gallery
Assetto Corsa Competizione Early Access will not support at launch real-time ray tracing or DirectX 12
KUNOS Simulazioni has revealed the official PC system requirements for Assetto Corsa Competizione’s Early Access phase. According to the specs, PC gamers will at least need an Intel Core i5-4460 or an AMD FX-8120 with 4GB of RAM and an NVIDIA GeForce GTX 460 2GB or an AMD Radeon HD 7770. Continue reading Assetto Corsa Competizione Early Access will not support at launch real-time ray tracing or DirectX 12
Real-time ray tracing presentations for Assetto Corsa Competizione, Atomic Heart and Mechwarrior 5
At this year’s Gamescom event, KUNOS Simulazioni, Mundfish and Piranha Games showcased their real-time ray tracing effects for Assetto Corsa Competizione, Atomic Heart and Mechwarrior 5, respectively. These presentations will give you an idea at how these developers will implement real-time ray tracing in their games, so we strongly suggest watching them. Continue reading Real-time ray tracing presentations for Assetto Corsa Competizione, Atomic Heart and Mechwarrior 5
Confirmed: Final Fantasy XV, Serious Sam 4, Mechwarrior 5, PUBG and more will support real-time ray tracing [UPDATE: Apparently not]
And it has been officially confirmed. Final Fantasy XV, Serious Sam 4, Mechwarrior 5, PlayerUnknown’s Battlegrounds, We Happy Few and more will support real-time ray tracing. As we’ve already reported, Final Fantasy XV will be supporting ray tracing via its new Vulkan renderer that will be added, though we don’t know how it will be using ray tracing. Continue reading Confirmed: Final Fantasy XV, Serious Sam 4, Mechwarrior 5, PUBG and more will support real-time ray tracing [UPDATE: Apparently not]