KUNOS Simulazioni will release next week the Circuit Zolder to Assetto Corsa Competizione and in order to celebrate it, the team released some comparison screenshots between the in-game and the real track.
These screenshots showcase how close to the real thing KUNOS Simulazioni has come. Also note that these screenshots do not have the real-time ray tracing effects that the team promised to add to the game.
Assetto Corsa Competizione features official drivers, teams, and all cars & circuits with the highest level of accuracy and attention to detail. Taking full advantage of Unreal Engine 4, the game promises to ensure the highest quality rendering with photorealistic weather conditions and graphics to reach a new standard in driving realism and immersion racing. Motion capture technology is also used to create the animations of mechanics and drivers in an even more realistic fashion and guarantee a high level of player engagement during races, pit stops and driver changes.
The game is currently in Early Access and there is no ETA on when the RTX effects will be implemented to it.