Secret Mode has released its new Star Wars racing game, Star Wars: Galactic Racer, on PC. Powered by Unreal Engine 5.7.4.0, it’s time to benchmark it and examine its performance on PC. Continue reading Star Wars: Galactic Racer Benchmarks & PC Performance Analysis
Category Archives: PC Performance Analyses
Clive Barker’s Hellraiser: Revival PC Performance Analysis
Saber Interactive has just released Clive Barker’s Hellraiser: Revival. Powered by Unreal Engine 5.6.1.0, it’s time to benchmark it and examine its performance on PC. Continue reading Clive Barker’s Hellraiser: Revival PC Performance Analysis
Ace Combat 8: Wings of Theve PC Performance Analysis
Last week, Bandai Namco released Ace Combat 8: Wings of Theve on PC. Powered by Unreal Engine 5.4.0, it’s time to benchmark it and examine its performance on PC. Continue reading Ace Combat 8: Wings of Theve PC Performance Analysis
Gears of War: E-Day Benchmarks & PC Performance Analysis
Last week, Microsoft released Gears of War: E-Day on PC. Powered by Unreal Engine 5.6.1, it’s time to benchmark it and examine its performance on PC. Continue reading Gears of War: E-Day Benchmarks & PC Performance Analysis
The Witcher 3 Remastered – Ray Tracing & Path Tracing Benchmarks
CD Projekt RED has just released The Witcher 3: Wild Hunt Remastered. This is a free update for everyone who owns the Complete Edition, and it adds support for Path Tracing on PC. So, I’ve decided to benchmark both its Path Tracing and Ray Tracing effects. Continue reading The Witcher 3 Remastered – Ray Tracing & Path Tracing Benchmarks
Silent Hill: Townfall Benchmarks & PC Performance Analysis
A couple of days ago, Konami released the latest part in its Silent Hill series, Silent Hill: Townfall. Powered by Unreal Engine 5, it’s time to benchmark it and examine its performance on PC. Continue reading Silent Hill: Townfall Benchmarks & PC Performance Analysis
Control Resonant Benchmarks & PC Performance Analysis
Remedy has just lifted the review embargo for Control Resonant. Powered by the Northlight Engine, it’s time to benchmark it and examine its performance on PC. Continue reading Control Resonant Benchmarks & PC Performance Analysis
The Blood of Dawnwalker PC Performance Analysis
Earlier this month, Bandai Namco released The Blood of Dawnwalker. Powered by Unreal Engine 5, it’s time to benchmark this new action RPG and examine its performance on PC. Continue reading The Blood of Dawnwalker PC Performance Analysis
Onimusha: Way of the Sword PC Performance Analysis
Onimusha: Way of the Sword will be officially released tomorrow. However, Capcom has already shared an official PC benchmark tool for it. As such, it’s time to benchmark this new PC game and examine its performance on PC. Continue reading Onimusha: Way of the Sword PC Performance Analysis
Resonance: A Plague Tale Legacy PC Performance Analysis
Focus Entertainment has released Resonance: A Plague Tale Legacy on PC. Powered by Asobo Studio’s in-house engine, it’s time to benchmark it and examine its performance on PC. Continue reading Resonance: A Plague Tale Legacy PC Performance Analysis