PhysX.info showcased a new fluid simulation algorithm called Position Based Fluids. We’ve criticized PhysX effects in the past, but this new algorithm sports the best real-time fluids (aka water) we’ve ever seen. It’s no stretch to say that this digital water comes close to the real deal, which is a big accomplishment. It is said that more details on this a new technique will be available later on, in a SIGGRAPH 2013 paper. Currently there are no games taking advantage of this technique, so here is hoping that developers will start using both PhysX 3.0 and the latest techniques that have been introduced to the latest PhysX builds (this new fluid simulation technique will be added in future versions of PhysX SDK or APEX modules). According to YouTube’s ‘Zogrim’ who uploaded the video, a GTX580 was able to handle both sim (~ 130k particles) and rendering at 30 fps. Enjoy! Continue reading PhysX Showcases The Best Real-Time Fluids – Position Based Fluids Demoed→
Gearbox Software has just announced that it was the highest bidder in the acquisition of the Homeworld franchise from THQ. Not only that, but Brian Martel, Gearbox Software’s Chief Creative Officer, intents of making the original versions of both Homeworld and Homeworld 2 accessible on today’s leading digital platforms. In other words, incoming Steam release. Continue reading Gearbox Software Has Acquired Homeworld→
It’s really fascinating watching Halo 3 PC going back and forth. Will it hit the PC or not? Bungie’s game appeared in Steam’s registry a while back, and a lot of PC gamers got excited. Microsoft was quick to react and stated that they had no plans for a PC port of Halo 3. PC gamers got disappointed. Then, Halo 3 was spotted in AMD’s GPU drivers. PC gamers were – once again – excited for a possible announcement. Microsoft remained silent. PC gamers got disappointed once again. Continue reading Halo Fans Launch A Petition For Halo 3 PC→
Ubisoft has released a gameplay trailer for its upcoming free-to-play title, The Mighty Quest for Epic Loot. The Mighty Quest for Epic Loot is a dungeon crawler in which players build their own castles (from a pool of available tiles), fill them with monsters, and let other players slaughter them and collect the loot. Those interested can visit its official website and join its closed beta phase. Enjoy! Continue reading Ubisoft Montreal’s F2P “The Mighty Quest for Epic Loot” Gets A Gameplay Trailer→
Ubisoft today announced that Call of Juarez: Gunslinger will be available May 22nd for £11.99 on PSN and PC, and 1200 Microsoft Points via Xbox LIVE. In addition, the French company has released a new trailer that can be viewed below. Continue reading Call of Juarez: Gunslinger Gets A Release Date→
Good news for Just Cause 2 fans who could not attend to this weekend’s open beta test for the game’s upcoming Multiplayer mode, as this test has been extended for the whole week. Yeap, you read that right; you can go ahead, grab the beta client from the mod’s official website and start playing. We strongly suggest doing so as there is no release date yet for this mod, and we might not get it anytime soon. Therefore, enjoy it while you still can. Continue reading Just Cause 2 – Multiplayer Open Beta Extended For The Whole Week→
Blasphemy, how can a PC centric gaming website have a story about a console exclusive title? Did we just enter the dark side of gaming? Well, before jumping to early conclusions, know that we’re simply interesting in the new tech that Killzone 4 is bringing. And since we’ve been covering ray-tracing this whole time, we find it interesting that Killzone 4 is the first title that offers such a feature in a full length title actually after further investigation, Crysis 2-3 offer this very same thing (ray-traced HDR reflections) via a different technique. Continue reading Killzone 4 Uses Raytracing For Its Real-Time Reflections→