SPINTIRES Hits Steam Next Month, Will Feature A Unique Terrain Deformation System

Oovee Game Studios announced today – via a new trailer – that its off-road driving game, SPINTIRES, will release on Steam next month. In Spintires, players will take responsibility of operating large off-road trucks and venture across the all-terrain landscapes with only a map and compass to guide them. Continue reading SPINTIRES Hits Steam Next Month, Will Feature A Unique Terrain Deformation System

Call of Duty: Ghosts – New Update Sports Anti-Cheat Improvements, Adds New Game Mode

Activision has released a new update for Call of Duty: Ghosts on all platforms. According to its changelog, this new update sports improved spawn logic, sports various weapon balances, packs anti-cheat improvements and adds a new game mode called Reinforce. Continue reading Call of Duty: Ghosts – New Update Sports Anti-Cheat Improvements, Adds New Game Mode

A Story About My Uncle – New Adventure Platformer Hits Steam May 28th

Our reader ‘Dakan45’ has informed us about a new first person adventure platformer that hits Steam on May 28th. A Story About My Uncle is described as a first person platforming adventure game about a boy who searches for his lost uncle, and ends up in a world he couldn’t imagine existed. Continue reading A Story About My Uncle – New Adventure Platformer Hits Steam May 28th

GRID: Autosport Gets New Trailer, Dedicated To Touring Cars

Codemasters has released a new trailer for GRID: Autosport, showing how this famously competitive style of racing will be experienced in-game. As the press release reads, cars go head-to-head in robust packs, with drivers trading paint and crashing out as no quarter is asked, nor given, out on the track. The video also features Touring Car racing drivers explaining what players need to succeed in this discipline, including 2013 BTCC Champion Andrew Jordan from Pirtek Racing, Team Dynamics’ Matt Neal, and Motorbase Performance’s eight-time touring car title winner Fabrizio Giovanardi. Enjoy! Continue reading GRID: Autosport Gets New Trailer, Dedicated To Touring Cars

Watch_Dogs – New Trailer Released, Creative Director On Resolution & Global Effects

All hell has broken loose as Ubisoft revealed that Watch_Dogs will run at 900p on PS4 and at 792p on Xbox One. Ironically, Sony advertised the game running at 1080p and 60fps earlier last week, though it was quick enough to react and remove this information from the game’s listing. Which means that the PC version will be the definitive version, though it remains to be seen whether the game will be optimized for our platform or not. Continue reading Watch_Dogs – New Trailer Released, Creative Director On Resolution & Global Effects

Cloud Imperium Games Hires Blizzard’s Former Producer As Executive Producer For Star Citizen

Cloud Imperium Games announced today that game industry veteran, Alex Mayberry – who most recently was lead game producer at Blizzard Entertainment – was hired as an executive producer for Star Citizen. Mayberry will be overseeing all product development for Star Citizen and managing CIG’s distributed development process across all production studios (both owned and contracted) including Santa Monica, Austin, Manchester and Montreal. Continue reading Cloud Imperium Games Hires Blizzard’s Former Producer As Executive Producer For Star Citizen

Titanfall – New Update Adds “Extreme” Frame-Rate Option

Respawn has released a new update for Titanfall on all platforms, with the PC version getting in the spotlight thanks to some exclusive features. Though Respawn has not included yet the promised Nvidia graphical features, the team has implemented an extreme frame-rate option that lets PC gamers experience this action MP title with refresh rates up to 144fps. Continue reading Titanfall – New Update Adds “Extreme” Frame-Rate Option

Sol Contingency: Proving Grounds – Closed Test Footage – Descent Fan Remake In Unreal Engine

It’s been a while since our last look on Sol: Contingency, don’t you agree? Well, the team behind this upcoming remake of Descent in Unreal Engine has released a new video, showing off some multiplayer action from an early access demo during a closed test. And to be honest, I got some Forsaken vibes from this MP video (which is good news as I liked Forsaken). This demo will be released shortly, so stay tuned everyone. Until then, enjoy the video! Continue reading Sol Contingency: Proving Grounds – Closed Test Footage – Descent Fan Remake In Unreal Engine

Need For Speed Celebrates Its 20th Anniversary With A New Tribute Trailer

Need For Speed turned 20 yesterday and in order to celebrate it, Electronic Arts released a tribute trailer for this legendary franchise. It’s pretty amazing witnessing how this franchise has evolved over the years. From a pure racing game to a showcase for illegal street races and a more story driven title. Ironically, EA did not include sequences from all the games that were released during these past years, therefore we’ve included a video from YouTube’s member ‘Tofig Shamkhalov’ that does a better job. Enjoy! Continue reading Need For Speed Celebrates Its 20th Anniversary With A New Tribute Trailer