Pillars of Eternity’s Kickstarter Saved Obsidian From Bankruptcy

Obsidian Entertainment is a really talented studio. From Alpha Protocol to KOTOR 2, this studio has offered us some amazing gems that were all plagued by the very same thing; they were full of bugs. And in its latest video documentary, Obsidian revealed that it was really close to being shut down (prior to the huge success of Project Eternity’s Kickstarter campaign). Continue reading Pillars of Eternity’s Kickstarter Saved Obsidian From Bankruptcy

Assassin’s Creed: Rogue – PC Performance Analysis

Assassin’s Creed: Rogue was originally released on old-gen consoles, and has just been released on the PC. Assassin’s Creed: Rogue is built on Assassin’s Creed: Black Flag engine, and – believe it or not – is perhaps the only AC game that runs incredibly well even on older PC configurations. Continue reading Assassin’s Creed: Rogue – PC Performance Analysis

Dying Light – Patch 1.5 Released, Adds “Hard Mode”

Techland has just released a new update for the PC version of Dying Light. This new patch adds a new mode to the game, as well as over 50 new weapons, 4 outfits as a rewards for finishing the story campaign and a new weapon rarity level. This patch will be auto-downloaded, and you can view below its complete changelog. Continue reading Dying Light – Patch 1.5 Released, Adds “Hard Mode”

Sebastien Loeb Rally Evo Announced for the PC, Coming alongside Console Versions This Autumn

Milestone announced today the Windows PC/Steam version dedicated to Sébastien Loeb Rally Evo, its new, exclusive IP scheduled for release in Autumn 2015. As the press release reads, the PC version will be released simultaneously with the Xbox One and PS4 versions of the game. Continue reading Sebastien Loeb Rally Evo Announced for the PC, Coming alongside Console Versions This Autumn

Project BlueStreak – First Direct Feed In-Engine Footage From Cliff Bleszinski’s Arena Shooter

Boss Key Productions has just released the first direct feed in-engine footage from its upcoming arena shooter, BlueStreak. This teaser is based on the game’s pre-alpha version and shows off some of its environments. BlueStreak is coming exclusively on the PC, and will be powered by Epic’s Unreal Engine 4. Enjoy! Continue reading Project BlueStreak – First Direct Feed In-Engine Footage From Cliff Bleszinski’s Arena Shooter

Elite: Dangerous – Wings Content Update 1.2 Releases Later Today, Changelog Revealed

Frontier Developments announced today that the Wings Content Update for Elite: Dangerous (that will update its version to 1.2) will release later today, and has unveiled its complete changelog. According to the company, this update will be deployed in the next two hours, and will introduce Wings functionality and AI Groups. In addition, this update will pack Stability fixes, as well as various Tweaks and Fixes. You can view a portion of its huge changelog below. Continue reading Elite: Dangerous – Wings Content Update 1.2 Releases Later Today, Changelog Revealed

This War of Mine – War Child Charity DLC Released, 100% of the Proceeds Go to Charity War Child

Now here is a DLC we fully support. 11 bit Studios announced today the release of the War Child Charity DLC for This War of Mine. In addition, the team announced that 100% of the proceeds from this DLC will go to the charity War Child. Continue reading This War of Mine – War Child Charity DLC Released, 100% of the Proceeds Go to Charity War Child

Source 2 Engine – First Screenshots & Off-Camera Footage From Valve’s VR Portal Tech Demo

At GDC 2015, Valve showcased a VR Portal Tech Demo that was powered by Source 2 Engine. And today, Valve released to the public the slides from Alex Vlachos’ session, thus revealing the first direct feed images from that tech demo. Continue reading Source 2 Engine – First Screenshots & Off-Camera Footage From Valve’s VR Portal Tech Demo