Activision’s Technique For Real-time Subsurface Light Transport Calculations Showcased & Explained

Karoly Zsolnai has shared two videos in which he showcases and explains the benefits of Separable Subsurface Scattering. In case you’re wondering, SSSS is a novel technique for real-time subsurface light transport calculations for video-games by Activision-Blizzard. This technique was used in Activision’s next-gen characters, and hopefully will be further used in the latest games. Enjoy! Continue reading Activision’s Technique For Real-time Subsurface Light Transport Calculations Showcased & Explained

The Dark Inside Me Is A New Psychological Horror Adventure Game, Gets IndieGoGo Campaign

Akcay Karaazmak, project lead of The Dark Inside Me, has informed us about this new adventure game. The Dark Inside Me is is a 2d,5 next-gen and unique 3rd person point & click psychological horror adventure game, in which the main aim is to reflect the real characteristic of a player through the game and see how far players would push their limits through the stages of game. Continue reading The Dark Inside Me Is A New Psychological Horror Adventure Game, Gets IndieGoGo Campaign

Dead Effect – First Impressions + 10 Minutes Gameplay Footage

Last week, we informed you about the release of Dead Effect. BadFly Interactive had already provided us with a review code, therefore we decided to give this new FPS title a go. Thus, you can read below our First Impressions of it, accompanied with a 10-minute gameplay video from the game’s second mission. Continue reading Dead Effect – First Impressions + 10 Minutes Gameplay Footage

Gears Of War & Banjo Kazooie Recreated In Unreal Engine 4

Polycount’s members ‘Dave3d‘ and ‘Auldbenkenobi‘ have shared new images from their on-going projects. Dave3d is currently recreating a Gears of War scene in Unreal Engine 4, while Auldbenkenobi has finished an interior house based on Banjo Kazooie. Alas, these two projects give us an idea of what these two games would look like in Epic’s latest engine. They are really cool, so be sure to check them out! Continue reading Gears Of War & Banjo Kazooie Recreated In Unreal Engine 4

Evolve – Official PC System Requirements Revealed

2K Games and Turtle Rock Studios have issued a press release, revealing the official PC system requirements for Evolve. Evolve is powered by CRYENGINE and will at least need a 64-bit OS, a Core2Duo processor, 4GB of RAM and 50GB of free HDD space. Surprisingly enough, the game recommends 2GB of VRAM. Evolve releases next month, and you can view both its minimum and recommended requirements below. Enjoy! Continue reading Evolve – Official PC System Requirements Revealed

Football Manager 2015 & Counter-Strike: Global Offensive Are Again This Week’s Best Selling PC Titles

The latest PC UK retail and Steam digital charts have been revealed and as we can see, Football Manager 2015 and Counter-Strike: Global Offensive are – for the third time in a row – this week’s best selling titles in UK and on Steam. Continue reading Football Manager 2015 & Counter-Strike: Global Offensive Are Again This Week’s Best Selling PC Titles

Awesome Games Done Quick 2015 Marathon Ended, Has Raised Over $1.2 Million

The incredible Awesome Games Done Quick 2015 marathon has come to an end, and was able to raise over 1.2 million dollars. Going into more details, Games Done Quick claimed that there were 21130 donators and 29096 donations. In short, Games Done Quick has raised 1.2 million dollars for the Prevent Cancer Foundation in around seven days. Continue reading Awesome Games Done Quick 2015 Marathon Ended, Has Raised Over $1.2 Million