A couple of days ago, we shared some images from Polycount’s member ‘broScience’, showing what Killzone: Shadow Fall could look like in Unreal Engine 4. Our biggest gripe with broScience’s work was with the increased gamma values. broScience has addressed this issue and shared some new images from his project that can be viewed below. Continue reading Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #2
Tom Clancy’s Rainbow Six: Siege Will Not Feature A Single-Player Campaign
At this year’s EGX event, Rainbow Six: Siege’s Art Director, Scott Mitchell, revealed that the game will not feature any single-player campaign. Instead, players will be able to play some tutorials via which they can experience different operators and their device before jumping into the online arena. Continue reading Tom Clancy’s Rainbow Six: Siege Will Not Feature A Single-Player Campaign
Mighty No. 9 Will Be Released On February 12th
Deep Silver and Comcept today announced that the highly anticipated, challenging side-scrolling action game created by Keiji Inafune, Mighty No. 9, has a confirmed street date. The game will launch across the Americas on February 9th and in the rest of the world on February 12th. Continue reading Mighty No. 9 Will Be Released On February 12th
The Witcher 3: Wild Hunt – 30% Of Sales Coming From The PC, 75% Of Total Sales From Retail
A couple of days ago, we informed you about The Witcher 3: Wild Hunt selling one million copies on GOG Galaxy. As we claimed back then, the overall PC sales were – according to our calculations – at least 30%. Well, it appears we were right on target. Continue reading The Witcher 3: Wild Hunt – 30% Of Sales Coming From The PC, 75% Of Total Sales From Retail
Serious Sam 4 – Storyline To Be Written By Jonas and Verena Kyratzes, Will Be Worth The Wait
Croteam announced today that Jonas and Verena Kyratzes will be writing screenplay for Serious Sam 4. Jonas wrote the screenplay for The Talos Principle, and brought Verena for the purposes of Serious Sam 4. Continue reading Serious Sam 4 – Storyline To Be Written By Jonas and Verena Kyratzes, Will Be Worth The Wait
Tom Clancy’s Rainbow Six: Siege – 4K Resolution Screenshots From The Closed Beta Build
The closed beta phase of Tom Clancy’s Rainbow Six: Siege is a go and below you can find a set of 4K resolution screenshots from it. Do note that this is a closed beta, something that may explain the somehow underwhelming visuals. For what is worth, the beta ran with constant 60fps on a single GTX680 at 1080p with max settings. Enjoy! Continue reading Tom Clancy’s Rainbow Six: Siege – 4K Resolution Screenshots From The Closed Beta Build
Chris Avellone Will Help With The Divinity: Original Sin II’s Narrative & Characters Creation
Larian Studios announced that Chris Avellone is joining the development team of Divinity: Original Sin II as a contributor. Chris Avelone is teaming up with Larian Studios to develop and write at least one of the playable origin stories in the game. Continue reading Chris Avellone Will Help With The Divinity: Original Sin II’s Narrative & Characters Creation
Warhammer 40K: Dawn of War Franchise Is Free To Play This Weekend On Steam
SEGA announced today that from September 24 10AM PDT through to September 27 1PM PDT, Dawn of War I and II, plus all expansions, are free to play on Steam. In addition, the publisher announced that both titles and all expansions are 75% off until September 28 at 10AM PDT. Continue reading Warhammer 40K: Dawn of War Franchise Is Free To Play This Weekend On Steam
Unreal Engine 4.9 – The Legend of Zelda: Majora’s Mask Fan Tech Demo – Available For Download
CryZENx has released a new fan tech demo for Unreal Engine 4 that is based on The Legend of Zelda: Majora’s Mask. CryZENx has been working on this demo for 2 weeks, and it will give you an idea of what an “updated” version of this classic Zelda game would look like. Continue reading Unreal Engine 4.9 – The Legend of Zelda: Majora’s Mask Fan Tech Demo – Available For Download
Epic Games Reveals Bullet Train For Oculus Touch
Epic Games has just revealed Bullet Train; a sci-fi shooter that is powered by Unreal Engine 4 and takes advantage of the Oculus Touch. Players can use motion controls in the role of an agent undergoing an infiltration simulation set inside a modern train station. Continue reading Epic Games Reveals Bullet Train For Oculus Touch