At this year’s EGX event, Rainbow Six: Siege’s Art Director, Scott Mitchell, revealed that the game will not feature any single-player campaign. Instead, players will be able to play some tutorials via which they can experience different operators and their device before jumping into the online arena.
As Scott Mitchell claimed:
“There is no story mode per se. You go through training, where you get to experience different operators and their devices. You can play against enemy AI in co-op through all the maps. You can customise matches, so that’s what we’re offering on the single-player side of things.
It’s a pretty good training ground, and on top or that you’re unlocking the same content as you would playing in PvP. You’re still gaining stars, reknown points, and new operatives”
Tom Clancy’s Rainbow Six: Siege will be released on December 1st, will ship with 11 maps, and all of its future maps will be available for free.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”