Rise of the Tomb Raider – First real crack is now available

Man, what an unexpected turn of events. Yesterday, Denuvo fixed the bypass exploit that allowed PC gamers to run pirated copies of DOOM and other games. That bypass was discovered by Voksi and was based on DOOM’s demo. However, CONSPIR4CY was able to finally crack Denuvo, and has released the first working crack for Rise of the … Continue reading Rise of the Tomb Raider – First real crack is now available

Rise of the Tomb Raider – New patch adds DX12 multi-GPU & Async Compute support

Crystal Dynamics has released a new update for the PC version of Rise of the Tomb Raider that adds DX12 multi-GPU support, as well as utilization of DirectX 12 Asynchronous Compute, on AMD GCN 1.1 GPUs and NVIDIA Pascal-based GPUs, for improved GPU performance. This patch will be auto-downloaded from Steam, and you can read its … Continue reading Rise of the Tomb Raider – New patch adds DX12 multi-GPU & Async Compute support

Rise of the Tomb Raider – Latest Update Adds DirectX 12 Support

Crystal Dynamics and Nixxes have released a new patch for Rise of the Tomb Raider that adds DirectX 12 support to it. In addition, this patch adds a new benchmark to allow easy comparison of performance on different systems, as well as at different graphics settings, and fixes some HBAO+ and other Ambient Occlusion issues.

Rise of the Tomb Raider Was Running in DirectX 12 at Microsoft Xbox Showcase, Patch Incoming

Earlier today, Microsoft released a new set of screenshots for Rise of the Tomb Raider. According to the company, these were from the Windows 10 version of the game. And while this is a hint at the upcoming DX12 patch that has been rumoured for a while, Microsoft went one step further and confirmed that Rise … Continue reading Rise of the Tomb Raider Was Running in DirectX 12 at Microsoft Xbox Showcase, Patch Incoming

Rise of the Tomb Raider – New Update Adds Stereoscopic 3D Rendering Support

Crystal Dynamics and Nixxes have released a new update for the PC version of Rise of the Tomb Raider. According to the changelog, this update focuses primarily on adding stereoscopic 3D rendering. The game will now support explicit side-by-side rendering for 3D TVs, NVIDIA’s 3D Vision, as well as indows DXGI 1.2 Stereo 3D. This patch will be … Continue reading Rise of the Tomb Raider – New Update Adds Stereoscopic 3D Rendering Support