Kingdom Come: Deliverance mod removes the “Save & Quit” mechanic for true purists fans

And we went full circle. When Kingdom Come: Deliverance came out, there wasn’t any ‘Save & Quit’ option, something that frustrated a number of gamers. As a result of that backlash, Warhorse had added that option via an update. And here we are today with a mod that removes that recently implemented option. Continue reading Kingdom Come: Deliverance mod removes the “Save & Quit” mechanic for true purists fans

Far Cry 5 has micro-transactions, will be cosmetics and ‘speed up’ items

Far Cry 5 releases in a few days and Ubisoft told Gamespot that its latest open-world title will feature micro-transactions. However, and similar to pretty much all latest games, these micro-transactions will be only for cosmetic items and they will not affect – according to Ubisoft – the gameplay. Continue reading Far Cry 5 has micro-transactions, will be cosmetics and ‘speed up’ items

Modding tools available for 3030 Deathwar Redux

Crunchy Leaf Games announced today that the modding tools for its open-world space adventure game, 3030 Deathwar Redux, are currently available. Dubbed 3030 Deathwar Redux: The Nanobot Conspiracy, this gigantic new update is free to all current and future 3030 players. Chiefly, the release opens all game files to be modded – that includes scripting, missions, dialogue, characters and game locations. Continue reading Modding tools available for 3030 Deathwar Redux

EA will revamp the progression system of Star Wars: Battlefront 2 on March 21st, will reduce micro-transactions

Electronic Arts has announced that the Star Wars Battlefront 2 Progression update, which includes a complete re-design of the in-game progression system, will begin rolling out on March 21st. As the publisher noted, with this update, progression will be now linear. This means that Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase. Continue reading EA will revamp the progression system of Star Wars: Battlefront 2 on March 21st, will reduce micro-transactions

Unity Engine can achieve animated feature quality visuals, rendered in real-time

In January 2017, we informed you about an amazing first-person interactive story that will showcase the capabilities of Unity 2018 for powering high-end visuals for game productions. While this game is not out yet, Yibing Jiang shared another video showing what game developers and artists can achieve with it. Continue reading Unity Engine can achieve animated feature quality visuals, rendered in real-time

Occult-Scrim mod will turn the original Half-Life into a top-down action shooter

Modder ‘defragen1’ is currently working on a new mod for the first Half-Life that will turn it into a top-down action shooter. This mod, called Occult-Scrim, is far from finished, however the modder has released a new video showcasing some of its features. Continue reading Occult-Scrim mod will turn the original Half-Life into a top-down action shooter

New in-engine trailer for Total War Saga: Thrones of Britannia

SEGA has released a new in-engine trailer for Total War Saga: Thrones of Britannia, in which we meet Guthfrid, King of Viking Northymbre. Guthfrid began life as a slave but now his prosperous kingdom is an attractive target for a new wave of invaders. Continue reading New in-engine trailer for Total War Saga: Thrones of Britannia

The Legend of Zelda Ocarina Of Time – Inside Deku Tree – Unreal Engine 4 vs Nintendo 64

CryZENx has released a comparison video between the original Nintendo 64 version of the Inside Deku Tree from The Legend of Zelda Ocarina Of Time and his Unreal Engine 4 remake. CryZENx was able to capture the atmosphere of the original version, while also updating it – visually – for modern-day platforms. Continue reading The Legend of Zelda Ocarina Of Time – Inside Deku Tree – Unreal Engine 4 vs Nintendo 64