Here are some next-generation re-designs of Sonic, Tails and Knuckles from God of War’s artist

Raf Grassetti, an artist from the latest God of War game, has shared some next-generation re-designs of Sonic, Tails and Knuckles. These re-designs are based on the latest Sonic movie. Moreover, they showcase what these characters could look like in a next-gen Sonic game. Continue reading Here are some next-generation re-designs of Sonic, Tails and Knuckles from God of War’s artist →

Seven new members are joining the cast of Netflix’s The Witcher

The filming of season two of Netflix’s The Witcher has already begun. We also informed you of a new actress who will play the character Violet, “a young girl whose playful and whimsical demeanour is a front for a smarter and more sadistic character.” Now two weeks later, seven more members are joining the cast.

Continue reading Seven new members are joining the cast of Netflix’s The Witcher →

Here are three minutes of gameplay from Outriders featuring legendary weapons

Outriders is the upcoming looter-shooter from People Can Fly. We recently posted an article with some gameplay, along with an interview of the studio director and the lead writer. Game Informer published a video, showcasing some of the legendary weapons which can be found in the game.

Continue reading Here are three minutes of gameplay from Outriders featuring legendary weapons →

Cloud Imperium and Crytek have settled their Star Citizen/Cryengine case out of court

Back in 2017, we informed you about Crytek’s lawsuit against Cloud Imperium. In case you weren’t aware of, Crytek sued Cloud Imperium for violating a contract. Cloud Imperium responded in 2018 to that lawsuit, eliminating virtually all of Crytek’s claims. And today, it has come to our attention that the companies have settled their case out of court. Continue reading Cloud Imperium and Crytek have settled their Star Citizen/Cryengine case out of court →

Flying Wild Hog ditches Roadhog Engine over Unreal Engine 4, will announce two new games in 2020

Flying Wild Hog is the team behind two really cool first-person shooter games. Obviously, these two games are Hard Reset and Shadow Warrior 2. Now as you may know, these games took advantage of its in-house engine, the Roadhog Engine. However, it appears that the team has decided to ditch it over Unreal Engine 4. Continue reading Flying Wild Hog ditches Roadhog Engine over Unreal Engine 4, will announce two new games in 2020 →