Electronic Arts has reportedly cancelled a Star Wars Battlefront spin-off

Kotaku’s Jason Schreier has reported that Electronic Arts has cancelled a Star Wars Battlefront spin-off. According to Schreier’s sources, EA cancelled this Star Wars game in 2019. The reason behind this cancellation? Unrealistic timelines.

This Star Wars Battlefront spin-off was codenamed Viking. The plan was for Viking to have open-world elements. EA Vancouver has spent some time designing ideas and prototypes for Viking, however Criterion was to be the main studio behind it. Criterion leads had an ambitious vision for the game, aiming to put a strong focus on story and characters. However, its development did not progress as quickly as EA had hoped.

As Schreier concluded.

“It soon became clear that Viking would never be finished in just a year and a half, and EA’s executives had no interest in extending the timeline. Viking was canceled in the first half of 2019, although this news has gone unreported until now.”

This is the third Star Wars game that EA has cancelled over the past few years. The other two were Visceral’s single-player game and Orca. Orca was the re-imagined version of Visceral’s game. EA Vancouver was responsible for it, however, EA cancelled it in 2019.

Now while EA cancelled three Star Wars game, it at least offered a great Star Wars game. Respawn’s Star Wars Jedi: Fallen Order was a commercial success and the team is already working on its sequel. On the other hand, DICE has also supported Battlefront 2 by adding tons of new content to it. Not only that, but EA and DICE have removed the ridiculous loot boxes from Battlefront 2.

Thanks Kotaku

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email