Category Archives: PC Performance Analyses

Sid Meier’s Civilization VI – PC Performance Analysis

PC gamers were really excited when 2K Games and Firaxis announced the next part in the Civilization series as there haven’t been a lot of triple-A strategy games lately. Sid Meier’s Civilization VI has just been released and 2K Games was kind enough to provide us with a review code, so it is time now to see how this title performs on the PC platform. Continue reading Sid Meier’s Civilization VI – PC Performance Analysis

Shadow Warrior 2 – PC Performance Analysis

Shadow Warrior 2 is a first-person shooter that was highly anticipated by a lot of PC gamers. Shadow Warrior 2 is powered by Road Hog Engine; an engine that has powered all of Flying Wild Hog’s titles. The game has just been released on the PC, so it’s time to see how it performs on our platform. Continue reading Shadow Warrior 2 – PC Performance Analysis

Gears of War 4 – PC Performance Analysis

When the Ultimate Edition of Gears of War was released, we were kind of disappointed with its PC version. The game suffered from a lot of issues due to its UWP nature, it stuttered like crazy, it did not support a lot of things (like statistics, fps counter and extended PC options), and was – overall – a big letdown. Fast forward a few months and here we are today with the next part in the Gears of War series that is being brought to the PC by the same team that brought us Gears of War: Ultimate Edition. And it is glorious. Continue reading Gears of War 4 – PC Performance Analysis

Mafia 3 – PC Performance Analysis

As you may already know, the initial version of Mafia 3 was locked at 30fps, something that frustrated a lot of PC gamers. Thankfully though, Hangar 13 was quick to react and released – in a matter of days – a patch that removed that ridiculous framerate lock. Therefore, it’s time now to see how this title performs on the PC platform. Continue reading Mafia 3 – PC Performance Analysis

Forza Horizon 3 – PC Performance Analysis

Forza Motorsport 6: APEX really amazed us on the PC. While there were some minor stutters (we didn’t experience much to  be honest in that particular title), it ran amazingly well on the PC platform. Naturally, we were wondering whether the next, full Forza title would be as well optimized as APEX was. And it appears that things are not looking particularly good for Forza Horizon 3. Continue reading Forza Horizon 3 – PC Performance Analysis

Deus Ex: Mankind Divided – PC Performance Analysis

Deus Ex: Mankind Divided is a game that a lot of PC gamers have been looking forward to. Powered by the Dawn Engine, the PC version of Deus Ex: Mankind Divided sports visuals similar to those of its 2015 Tech Demo. In fact, the scene that NIXXES showcased in its tech demo is the same one used in the game’s built-in benchmark tool, so kudos to them for not downgrading the visuals. Continue reading Deus Ex: Mankind Divided – PC Performance Analysis

No Man’s Sky – PC Performance Analysis

No Man’s Sky is a game that has been over-hyped by the media. Originally announced as a timed-exclusive title for PS4. Fast forward a couple of years and here we are today with an almost simultaneous release of this title on PS4 and PC. So, time now to see how No Man’s Sky performs on the PC platform. Continue reading No Man’s Sky – PC Performance Analysis

The Technomancer – PC Performance Analysis

The Technomancer is the next sci-fi action RPG from SPIDERS, the studio behind Bound by Flame and MARS: War Logs. Powered by the Silk Engine – which is a modified version of the PhyreEngine – The Technomancer is currently available on the PC and it’s time to see how this new title performs on the PC platform. Continue reading The Technomancer – PC Performance Analysis