Category Archives: News

Monster Hunter World removed from WeGame after numerous complaints, drops to Mixed reviews on Steam

It appears that Monster Hunter World, while a commercial success for Capcom on the PC, has really damaged the company’s image, something that may affect its newer titles. After receiving numerous complaints from fans and at the request of the authorities, Tencent has permanently removed the game from WeGame. Continue reading Monster Hunter World removed from WeGame after numerous complaints, drops to Mixed reviews on Steam →

Borderlands: The Pre-Sequel gets a new unofficial community patch, fixing a number of bugs/issues

Jim Raven and a team of modders have released a new version of their unofficial community patch for Borderlands: The Pre-Sequel. In case you weren’t aware of, this unofficial patch re-balances many aspect of the game in order to make weak guns, skills and other gears that you’d always toss, don’t pick up or don’t use a viable option. Not only that, but it also makes all gear farmable instead of world drop/grinder only. Continue reading Borderlands: The Pre-Sequel gets a new unofficial community patch, fixing a number of bugs/issues →

RAGE 2 will not support mods at launch, may support them in future

Similarly to DOOM Eternal, RAGE 2 will not support mods at launch, though there is a chance that this game will also support them post-launch. Let’s not forget that RAGE 2 is developed by id Software and Avalanche Studios; two companies that were really open to mods in their previous titles. Continue reading RAGE 2 will not support mods at launch, may support them in future →

This No Man’s Sky NEXT mod improves performance by 30% at the expense of objects pop-in

Modder ‘Lo2k’ has released a pretty interesting mod for No Man’s Sky NEXT. The NoFade FPS Booster mod removes the fade effect and improves performance by up to 30% at the expense of objects pop-in. What this basically means is that you’ll get severely pop-ins of objects (like plants, rocks, mountains, etc), but then again this mod may be the only solution for those facing performance issues. Continue reading This No Man’s Sky NEXT mod improves performance by 30% at the expense of objects pop-in →

DOOM Eternal will not feature a SnapMap Editor, may support mods in the future

It appears that DOOM Eternal will not support mods in any form at launch. During a Q&A session at QuakeCon 2018, game director Marty Stratton said that the game will not launch with a SnapMap Editor and that there is no guarantee that the game will support mods. Continue reading DOOM Eternal will not feature a SnapMap Editor, may support mods in the future →

Future Bethesda games may not be exclusive to Bethesda.net and could appear on Steam

At QuakeCon 2018, Bethesda’s Pete Hines told IGN that although Fallout 76 will be exclusive to Bethesda.net, their future titles could be released on Steam too. Although Hines did not confirm whether DOOM Eternal or RAGE 2 will come out on Steam, he did say that only Fallout 76 has been announced as an exclusive to Bethesda’s launcher. Continue reading Future Bethesda games may not be exclusive to Bethesda.net and could appear on Steam →

First Monster Hunter World mod released from Kaldaien, discovers the worst anti-mod techniques

Modder ‘Kaldaien’, best known for his amazing Special-K mod for NieR: Automata and Yakuza 0, has released the first mod for Monster Hunter World. This first version of Special-K for Monster Hunter World allows for HUDless screenshots, enables Texture/button mods, allows Pre-HUD ReShade and packs fixes for some issues with the fullscreen-exclusive mode. Continue reading First Monster Hunter World mod released from Kaldaien, discovers the worst anti-mod techniques →

DOOM Eternal’s QuakeCon 2018 demo was running on a very high-end PC, will support the Vulkan API

During a Q&A session at QuakeCon 2018, id Software’s executive producer Marty Stratton revealed that the demo was running on a very high-end PC. Unfortunately Marty did not reveal the specs of that PC, however we’ve got at least confirmation of that footage being taken from the PC version. Continue reading DOOM Eternal’s QuakeCon 2018 demo was running on a very high-end PC, will support the Vulkan API →

Black Desert Online 2018 Remaster announced, will feature overhauled graphics, first screenshots

Pearl Abyss and Kakao Games have announced a 2018 remaster version for Black Desert Online. This remastered version will feature overhauled visuals, and the teams have released the first screenshots for it. Continue reading Black Desert Online 2018 Remaster announced, will feature overhauled graphics, first screenshots →