DOOM Eternal’s QuakeCon 2018 demo was running on a very high-end PC, will support the Vulkan API

During a Q&A session at QuakeCon 2018, id Software’s executive producer Marty Stratton revealed that the demo was running on a very high-end PC. Unfortunately Marty did not reveal the specs of that PC, however we’ve got at least confirmation of that footage being taken from the PC version.

Marty claimed that everything we saw in the demo was pushing the envelope of what id Tech 7 can achieve under very specific circumstances.  id Software aims to release a great looking game that runs in 4K with 60fps on Xbox One X and PS4Pro. Marty did not reveal whether id Software will be aiming for parity between the PC and the current-gen console versions, though he did reveal that the game will support the Vulkan API.

According to Marty, the Vulkan API will allow id Software to leverage the power of high-end enthusiast PCs, while still being able to scale down to consoles like the Switch. For what it’s worth, we were really impressed with the implementation of the Vulkan API in the first DOOM game, so we are really looking forward to DOOM Eternal.

Bethesda has not announced any release date window for DOOM Eternal yet!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email