Category Archives: News

The Settlers: New Allies releases on February 17th, gets new screenshots

Ubisoft has announced that its upcoming The Settlers game will be called The Settlers: New Allies, and will release on February 17th, 2023. In addition, the publisher released some new screenshots, as well as a developer’s update video. Continue reading The Settlers: New Allies releases on February 17th, gets new screenshots

UNCHARTED: Legacy of Thieves Collection suffers from mouse camera stutters and here is how you can fix them

A couple of weeks ago, Iron Galaxy released the third PC patch for UNCHARTED: Legacy of Thieves Collection. That patch added support for non-AVX2 CPUs, and packed some mouse improvements. However, it also introduced annoying camera stutters when using the mouse which made the game unplayable. Thankfully, there is an unofficial workaround that PC gamers can use in order to fix them. Continue reading UNCHARTED: Legacy of Thieves Collection suffers from mouse camera stutters and here is how you can fix them

The Callisto Protocol will be using Denuvo, PC requirements revealed

KRAFTON and Striking Distance Studios have revealed the official PC system requirements for The Callisto Protocol. In addition, the publisher has updated the game’s Steam store page, revealing that it will be using the Denuvo anti-tamper tech. Continue reading The Callisto Protocol will be using Denuvo, PC requirements revealed

The Witcher 3 Next-Gen will have RTGI, RTAO and Ultra+ Settings on PC

CD Projekt has launched a livestream for The Witcher 3 Next-Gen Update, in which they showcase the game’s Ray Tracing effects. This video can give you an idea of what you can expect from this upcoming next-gen update that will be available to all owners of the base game. Continue reading The Witcher 3 Next-Gen will have RTGI, RTAO and Ultra+ Settings on PC

Gungrave G.O.R.E supports Ray Tracing, NVIDIA DLSS 2 & AMD FSR 2 on PC, suffers from shader compilation stutters

Prime Matter has just released Gungrave G.O.R.E on PC. The game uses Unreal Engine 4 and supports Ray Tracing reflections on PC, alongside NVIDIA DLSS 2 and AMD FSR 2.0. However, the game also suffers from shader compilation stutters. Continue reading Gungrave G.O.R.E supports Ray Tracing, NVIDIA DLSS 2 & AMD FSR 2 on PC, suffers from shader compilation stutters