New Red Dead Redemption 2 Mods overhaul the textures of medium & large mammals

Modder ‘WickedHorseMan’ has released two new HD Texture Packs for Red Dead Redemption 2 that overhaul medium and big mammals. WickedHorseMan has used AI techniques in order to upscale the original textures, meaning that these enhanced textures retain the art style of the original. Continue reading New Red Dead Redemption 2 Mods overhaul the textures of medium & large mammals

Hogwarts Legacy will feature Ray Tracing Shadows, Reflections & Ambient Occlusion

Warner Bros has confirmed that Hogwarts Legacy will feature Ray Tracing Shadows, Reflections and Ambient Occlusion. As such, we expect this game to look great on PC, although it’s a shame that there is no support for ray-traced global illumination. Continue reading Hogwarts Legacy will feature Ray Tracing Shadows, Reflections & Ambient Occlusion

NVIDIA DLSS 2.5.1 brings visual improvements to Cyberpunk 2077, Red Dead Redemption 2 & God of War

NVIDIA has released a brand new version of its DLSS Super Resolution AI technique, DLSS 2.5.1. This version was initially available in Portal RTX, and from the looks of it, it can improve the visuals of other games using DLSS 2. Continue reading NVIDIA DLSS 2.5.1 brings visual improvements to Cyberpunk 2077, Red Dead Redemption 2 & God of War

Unreal Engine 5.1 Dune Desert Landscape Demo released, pushes NVIDIA RTX 4090 to its limits

MAWI United GmbH has released a brand new demo for Unreal Engine 5.1, showcasing a desert landscape. This demo takes advantage of Nanite and Lumen, offers incredible graphics, and can push the mighty NVIDIA GeForce RTX 4090 to its limits. Continue reading Unreal Engine 5.1 Dune Desert Landscape Demo released, pushes NVIDIA RTX 4090 to its limits