Dead Effect – Zombie-murdering FPS – Now Available On Steam

BadFly Interactive announced today the worldwide release of its zombie-infested PC & Mac FPS, Dead Effect, now available for download via Steam. Dead Effect is described as a highly addictive single-player game, in which the ESS Meridian spacecraft is travelling through space with a new FTL technology, heading towards its destination, Tau Ceti f, the first planet outside of our solar system ever to be colonized. Continue reading Dead Effect – Zombie-murdering FPS – Now Available On Steam

Infinity: The Quest For Earth – New Mesmerizing Screenshots Released

I-Novae Studios has released a new set of mind-blowing screenshots from its upcoming space sim game, Infinity: The Quest For Earth. Infinity: The Quest For Earth looks beautiful, and we are really looking forward to its Kickstarter campaign that will be launched really soon. Here is hoping that I-Novae Studios will include an alpha/tech version of the game in its Kickstarter campaign in order to further spark interest. Enjoy! Continue reading Infinity: The Quest For Earth – New Mesmerizing Screenshots Released

Xenia – Most Promising Xbox 360 Emulator – New Video Shows In-Game Footage From “The Conveni 200X”

Ben Vanik has shared a video, showing off the most promising X360 emulator running a commercial game. While the game itself does not contain complex visuals and the framerate is really low, the fact that an emulator can boot a commercial X360 game is HUGE. The game showcased is The Conveni 200X; a convenience store simulation game designed for X360. Enjoy! Continue reading Xenia – Most Promising Xbox 360 Emulator – New Video Shows In-Game Footage From “The Conveni 200X”

Drift Stage – Classic Arcade Racer With Late 80s Visuals – Gets Demo

The team behind Drift Stage – a modern evolution of the classic arcade racer, bringing the gameplay up to date a bit while keeping the late 80’s style intact – has released a demo for this racing game. As the team noted, this early alpha demo contains a single time trial event, three target time ghosts (novice/intermediate/expert) and your personal best. Continue reading Drift Stage – Classic Arcade Racer With Late 80s Visuals – Gets Demo

Editorial – The Past, The Present & The Future of DSOGaming – Part #4

Man, it’s been over three years since the launch of DSOGaming. During these past few years, we’ve had our ups and downs. And to be honest, it’s been a pretty ‘tricky’ and ‘weird’ year. As we’ve already said, 2014 was a crucial year for DSOGaming, and thankfully everything went according to our original plan. In the following paragraphs we’ll talk about the things that happened these past twelve months, as well as our future plans. So without further ado, here we go. Continue reading Editorial – The Past, The Present & The Future of DSOGaming – Part #4

Super Mario 64 Gets An Amazing HD Fan Remake, Developer Showcase Video Released

YouTube’s ‘Chadtronic’ has shared a video, showing off a HD fan remake for Nintendo’s classic Super Mario game, Super Mario 64. Super Mario 64 Fan Remake is described as a ‘not for profit project being developed by a team of individuals passionate about the magic of the original game.’ It looks beautiful, so make sure to give this video a go. Oh, and here is hoping that Nintendo won’t send a C&D letter to the team. Enjoy! Continue reading Super Mario 64 Gets An Amazing HD Fan Remake, Developer Showcase Video Released

Project CARS’ Physics Are Calculated 600 Times Per Second, Packs 250 Miles Of Digital Tarmac

Slightly Mad Studios has unveiled some new details about its upcoming racing game, Project CARS. According to the development team, the game’s physics are calculated 600 times per second. Moreover, the game packs 250 miles of digital tarmac, and the game’s volumetric throttle system is so advanced that checks ambient track temp & air pressure to determine how much torque is available. Continue reading Project CARS’ Physics Are Calculated 600 Times Per Second, Packs 250 Miles Of Digital Tarmac

Batman: Arkham Knight – New Screenshots Revealed

Russian website ‘ConsoleLife‘ has shared a new set of screenshots for Batman: Arkham Knight. Batman: Arkham Knight is powered by a heavily modified version of Unreal Engine 3, and is currently planned for a June 2nd release. Kudos to our reader ‘beq-beq’ for informing us. Enjoy! Continue reading Batman: Arkham Knight – New Screenshots Revealed

PC System Requirements Revealed For DONTNOD’s Episodic Adventure, Life Is Strange

Square Enix and DONTNOD Entertainment have released the PC requirements for their upcoming episodic adventure title, Life Is Strange. Life Is Strange will run on a lot of PC configurations as its PC requirements are relatively low. The game requires 2GB of RAM, a dual-core processor and an NVIDIA GeForce GTX 260 or an ATI HD 4890 GPU. The first episode releases later this month, and below you can view the full list of its PC system requirements. Continue reading PC System Requirements Revealed For DONTNOD’s Episodic Adventure, Life Is Strange

DICE’s Vegetation Artist Experiments With Unreal Engine 4

Lately we’ve seen DICE’s artists experimenting with other engines than Frostbite 3. Following our previous story in which DICE’s Joakim Stigsson showed a map created with CRYENGINE, today we bring you another of DICE’s artists showcasing a WIP scene in Unreal Engine 4. DICE’s Simon Barle – who was worked on both Battlefield 4 and Battlefield Heroes – shared the following images, showing the progress he’s made to this Unreal Engine 4 map. Enjoy! Continue reading DICE’s Vegetation Artist Experiments With Unreal Engine 4