DICE’s Vegetation Artist Experiments With Unreal Engine 4

Lately we’ve seen DICE’s artists experimenting with other engines than Frostbite 3.¬†Following our previous story in which DICE’s Joakim Stigsson showed a map created with CRYENGINE, today we bring you another of DICE’s artists showcasing a WIP scene in Unreal Engine 4. DICE’s Simon Barle – who was worked on both Battlefield 4 and Battlefield Heroes – shared the following images, showing the progress he’s made to this Unreal Engine 4 map. Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email