You know what? We love it when artist from various studios experiment with other engines than those used in their games. Simon Barle, Vegetation Artist at DICE, has been working on an Unreal Engine 4-powered forest map and released some screenshots from it. And we do have to say that the attention to detail is spectacular. It looks awesome (even though it’s not finished yet) and we got some Crysis-vibes from it, so be sure to check it out! Continue reading DICE’s Vegetation Artist Experiments With Unreal Engine 4, Creates Amazing Forest Map
Tag Archives: Unreal Engine 4
Half Life 2’s City 17 Apartment In Unreal Engine 4 Will Be Available For Download, New Screenshots Released
Back in August, Polycount’s member ‘PogoP’ shared a set of screenshots from his Half Life 2’s City 17 Apartment map that was being created in Unreal Engine 4. And today, PogoP revealed that he will release his finished map to the public. Not only that, but PogoP hopes to implement Oculus Rift support. Continue reading Half Life 2’s City 17 Apartment In Unreal Engine 4 Will Be Available For Download, New Screenshots Released
Darth Vader Invades Unreal Engine 4 In This New Fan DirectX 12 Tech Demo, Available For Download
CryZENx has released a new fan DX12 tech demo for Unreal Engine 4, in which players can control Darth Vader. CryZENx has used his Star Wars project with the infinity Blades project as a base for this demo, and you can find a video – as well as a download link – after the jump. Continue reading Darth Vader Invades Unreal Engine 4 In This New Fan DirectX 12 Tech Demo, Available For Download
Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #2
A couple of days ago, we shared some images from Polycount’s member ‘broScience’, showing what Killzone: Shadow Fall could look like in Unreal Engine 4. Our biggest gripe with broScience’s work was with the increased gamma values. broScience has addressed this issue and shared some new images from his project that can be viewed below. Continue reading Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #2
Unreal Engine 4.9 – The Legend of Zelda: Majora’s Mask Fan Tech Demo – Available For Download
CryZENx has released a new fan tech demo for Unreal Engine 4 that is based on The Legend of Zelda: Majora’s Mask. CryZENx has been working on this demo for 2 weeks, and it will give you an idea of what an “updated” version of this classic Zelda game would look like. Continue reading Unreal Engine 4.9 – The Legend of Zelda: Majora’s Mask Fan Tech Demo – Available For Download
The Legend Of Zelda: Ocarina of Time – Kakariko Village Recreated In Unreal Engine 4
These past few days we’ve seen some really interesting recreations in Unreal Engine 4. The latest one comes from YouTube’s ‘ArtistArtorias’ who has recreated The Legend of Zelda: Ocarina of Time’s Kakariko Village in Unreal Engine 4. This will, obviously, give you an idea of what this N64 title would look like in UE4. Enjoy! Continue reading The Legend Of Zelda: Ocarina of Time – Kakariko Village Recreated In Unreal Engine 4
Unreal Engine 4 – Infiltrator Tech Demo Now Available To Everyone
Great news everyone as Epic Games has just released its amazing Unreal Engine 4 Infiltrator Tech Demo. In order to download it, PC gamers will have to head to the Epic Games launcher and access the project in the Learn tab. Continue reading Unreal Engine 4 – Infiltrator Tech Demo Now Available To Everyone
Unreal Engine 4.9 – The Legend of Zelda: Ocarina of Time – Dark Young Link DX12 Tech Demo Available
CryZENx has been experimenting with various “Link” 3D models in Unreal Engine 4.9 these past few weeks, and released a new DX12 Tech Demo. Now we know that some of you are not big fans of CryZENx’s work, however you can download this demo for yourselves, test your machines, and play around with it. Continue reading Unreal Engine 4.9 – The Legend of Zelda: Ocarina of Time – Dark Young Link DX12 Tech Demo Available
Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #1
Polycount’s member ‘broScience‘ is currently recreating a concept art environemnt from Killzone: Shadow Fall in Unreal Engine 4. Apart from the overall bloom and brightness, broScience came really close to the original concept art, thus showing what Killzone: Shadow Fall could look like in Epic’s Engine. This is still a WIP project, and we’ll be sure to share the final images once they are shared. Enjoy! Continue reading Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #1
Epic Games Gives Away Infinity Blade Pack For Free – Includes 7600 Assets – Worth Of $3 Million
Epic Games has announced the availability of the Infinity Blade Pack to all UE4 developers. This pack represents a $3 million investment in art and sound design, and Epic Games is offering it for free to everyone. Yeap, you can use these high quality assets in your Unreal Engine 4 projects without any legal issues. Continue reading Epic Games Gives Away Infinity Blade Pack For Free – Includes 7600 Assets – Worth Of $3 Million