DICE’s Vegetation Artist Experiments With Unreal Engine 4, Creates Amazing Forest Map

You know what? We love it when artist from various studios experiment with other engines than those used in their games. Simon Barle, Vegetation Artist at DICE, has been working on an Unreal Engine 4-powered forest map and released some screenshots from it. And we do have to say that the attention to detail is spectacular. It looks awesome (even though it’s not finished yet) and we got some Crysis-vibes from it, so be sure to check it out!

Redwood_01Redwood_02Redwood_03Redwood_04Redwood_05Redwood_06Redwood_07Redwood_08

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email