Back in September 2014, we informed you about AQP City. This open-world game was meant to combine the gameplay of several games like NFS and GTA. However, its IndieGoGo campaign did not meet its initial goal of $3K. Therefore, Jhosep Chevarria Capacoila decided to release some new screenshots and launch a new IndieGoGo campaign. Continue reading AQP, The White City – Indie open-world game powered by Unreal Engine 4 – New screenshots unveiled
Tag Archives: Unreal Engine 4
Quake 1 in Unreal Engine 4, first teaser video shows off the classic E1M1 map
Last week, we informed you about Quake being recreated in Unreal Engine 4. And UE4Arch has released a teaser video, showcasing the classic first level of Quake 1 in Unreal Engine 4. Continue reading Quake 1 in Unreal Engine 4, first teaser video shows off the classic E1M1 map
Level designer creates The Last Of Us-inspired scene in Unreal Engine 4
Jeffy Zachariah – a level designer who has worked in Dear Charlotte, Adam and Siege of Iniola – has created a scene inspired by The Last Of Us in Unreal Engine 4. This UE4 scene was inspired by this highway scene from the game and as we can see, Jeffy came really close to it. Continue reading Level designer creates The Last Of Us-inspired scene in Unreal Engine 4
Here is your first look at the first Quake being recreated in Unreal Engine 4 (fan project)
UE4Arch, a company dedicated to creating and pushing forward hyper-realistic virtual creations that can be experienced in virtual reality, has shared two images, showing the first Quake being recreated in Unreal Engine 4. Continue reading Here is your first look at the first Quake being recreated in Unreal Engine 4 (fan project)
3D artist recreates Resident Evil’s Mansion Hall in Unreal Engine 4
3D artist ‘B.O.W. Qin‘ has been working on a recreation of Resident Evil’s Mansion Hall in Unreal Engine 4, and has released some screenshots from it. B.O.W. Qin did an amazing work as this recreation does look great. What’s also interesting here is that B.O.W. Qin aims to release a demo for this map so that everyone can explore the environment. We’ll be sure to share the map once it becomes available but until then, enjoy the following screenshots! Continue reading 3D artist recreates Resident Evil’s Mansion Hall in Unreal Engine 4
Here is what The Last Of Us could look like in Unreal Engine 4
3D environment artist, Kimmo Kaunela, has been working this past whole year on a project inspired by Naughty Dogs’ The Last Of Us. Kimmo has managed to create an amazing map, showcasing what The Last Of Us could look like in Unreal Engine 4. As always, do note that this is the creation of a single artist and not a whole studio. Enjoy the screenshots and kudos to our reader ‘Simon McInnes’ for bringing this to our attention! Continue reading Here is what The Last Of Us could look like in Unreal Engine 4
New update video for Dragonball Unreal shows new maps & characters
YouTube’s emudshit is currently working on a Dragonball game in Unreal Engine 4 and has released a new video update for it. In this video, emudshit showcases some new maps and characters, as well as a new flying system. We don’t know whether this project will ever see the light of day. Dragonball Unreal needs a lot of polish and we while this project falls into the ‘fair use’ category, there is really nothing stopping Bandai Namco from sending a C&D letter. Still, it’s really cool so be sure to watch the video ! Continue reading New update video for Dragonball Unreal shows new maps & characters
Here is the intro scene from the first Unreal game being recreated in Unreal Engine 4
Unreal was a really mind-blowing game – graphics and tech wise – when it was released back in 1998. And who can forget that mesmerising fly-by intro scene? Ah, the memories. But anyway, YouTube’s ‘Tomasz Szab?owski’ has recreated that scene in Unreal Engine 4. Tomasz has done an outstanding job, although I do have to note that I really miss the fog effects that are nowhere to be found in the UE4 recreation. Moreover, I feel that the moonlight is too strong. Nevertheless, it’s a pretty cool recreation so be sure to check it out (we’ve also included the original fly-by intro scene). Continue reading Here is the intro scene from the first Unreal game being recreated in Unreal Engine 4
3D artist attempts to show that Unreal Engine 4 can top CRYENGINE’s Jungle/Forest environments
It’s well known that CRYENGINE has powered some of the best Jungle/Forest environments to date. However, Unreal Engine 4 is an engine that can easily come close to – or even top – them. Following the incredible environments from Unreal Engine member ‘koola’, 3D artist ‘Dimitrius Tott’ has showcased some awesome forest environments in Unreal Engine 4. These environments look amazing, and will give you an idea of what developers can achieve with Epic’s engine. Enjoy! Continue reading 3D artist attempts to show that Unreal Engine 4 can top CRYENGINE’s Jungle/Forest environments
The Legend of Zelda: Twilight Princess recreated in Unreal Engine 4
3D artist Steven Walther has recreated The Legend of Zelda: Twilight Princess in Unreal Engine 4. This project took Steven one month to complete, and the only assets that Steven did not create was the base Wolf Link model, the grass (which is from the Kite demo), and the castle. In addition, Steven used the NeoFur plugin for the fur of the wolf. It looks kind of cool, so be sure to check it out! Continue reading The Legend of Zelda: Twilight Princess recreated in Unreal Engine 4