The Legend of Zelda: Twilight Princess recreated in Unreal Engine 4

3D artist Steven Walther has recreated The Legend of Zelda: Twilight Princess in Unreal Engine 4. This project took Steven one month to complete, and the only assets that Steven did not create was the base Wolf Link model, the grass (which is from the Kite demo), and the castle. In addition, Steven used the NeoFur plugin for the fur of the wolf. It looks kind of cool, so be sure to check it out!

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Unreal Engine 4: Zelda Twilight Princess | Wolf Link

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email