GOW: Ultimate Edition – New Patches Will Improve Textures On GPUs With 1GB VRAM, Will Reduce Hitches

The Coalition has issued an update about the status of Gears of War: Ultimate Edition, and what PC gamers can expect from future patches. According to the team, the next updates will improve the quality of textures on 1GB VRAM graphics cards, will reduce hitches in general and during level transitions, and will add ultra-wide resolutions.

Here is what The Coalition is currently working on:

Current Focus

  • Ultra-wide resolutions (2560×1080 and 3440×1440) added to the game. In performance testing.
  • Reduce hitches during level transitions. In stability testing.
  • Reduce audio stutter on older CPU’s (3rd gen Intel). Some improvement, still working on it.
  • Reduce hitches in general. Some improvement, still working on it.
  • Investigate adjusting strict NAT matchmaking rules.
  • Investigate adding FPS counter.
  • Multi GPU support. In development.
  • Improve texture quality for cards with 1GB VRAM.

From the above, its pretty obvious that the game was released before it was ready. All of these upcoming improvements, additions and optimizations should have been in the game from the get-go.

Still, it’s good knowing that The Coalition is currently doing its best to fix the game.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email