Weekend content once more! In the third episode of Gaming After Dark we touch on the Hitman announcement. The Halo Infinite Teaser and the Cyberpunk 2077 delay. We even briefly engage in diatribes about Shenmue I and II HD and Duke Nukem 3D. Furthermore Mondo covers a lot of horror titles in Resident Evil and Dino Crisis alongside the unfortunate news about Capcom Vancouver. Continue reading Gaming After Dark Episode 3
“PC Gamer” officially made an announcement that their upcoming online event, the “PC Gaming Show”, has been postponed until June 13th. This Gaming related show was originally scheduled to take place on Saturday, June 6th as part of IGN’s “Summer of Gaming” event. But PC Gamer has decided to postpone this upcoming event as a show of support for the ongoing protests going in the United States over the “Black Lives Matter” movement. Continue reading The PC Gaming show has been postponed to June 13th 2020
Not For Resale is a documentary feature film from director Kevin J. James. The film examines the decline of physical media in the video game industry and the rise of digital distribution. The documentary focuses on local game stores and the final days of physical media and the rise of digital distribution.
The industry was kicked off by IBM back in the ’80s creating a compatible market. Continuing past the home computers demise in the ’90s. Once we hit the mid-’90s the advantage turned to consoles as that 3D revolution brought in a brand new dawn.
Pascal Gilcher is currently working on a ray traced Global Illumination method for ReShade. What this ultimately means is that PC gamers will be able to enable this ray tracing Global Illumination technique in all DX9, DX10 and DX11 (something that will obviously give a visual boost to a lot of older games). Continue reading New Reshade mod aims to bring ray tracing Global Illumination to DX9, DX10 and DX11 games
TheGreatSetup has shared with us some really interesting statistics about PC gaming and video-games in general. The team has spent 6 months gathering 500 essential data-points about video game industry for 2018. Continue reading PC gaming industry expected to reach $33.6 billion by 2020, League of Legends the most popular core PC game
SuperData Arcade has shared its monthly report, claiming that the PC gaming market saw a 24% year-over-year growth in January 2018. According to the report, gamers spent $8.9B billion digitally on games across all platforms in January. Continue reading PC gaming market saw a 24% year-over-year growth in January 2018
According to a new report by Jon Peddie Research, over three million add-in boards were sold to cryptocurrency miners in 2017 worth $776 million, and most of these GPUs were coming from AMD. Still, it appears that the primary driver for GPU sales, was, is and will remain PC gaming. Continue reading Over three million GPUs were sold to cryptocurrency miners in 2017 but PC gaming remains the primary driver for GPU sales
SuperData Research has just released its 2017 Year in review digital games and interactive media report. According to the report, the mobile market has grown to $59.2B, PlayerUnknown Battlegrounds made $712M in eight months, YouTube’s gaming video content revenue plummeted by 50% and one in three people on the planet play free-to-play games. Continue reading PUBG was 2017’s breakout success, one in three people on the planet play free-to-play games
According to SuperData’s worldwide digital video games stats for December 2017, the premium PC segment saw its greatest growth. This jump is really close to the one we witnessed back in October 2017, as the premium PC segment saw a similar growth. Continue reading Report: Premium PC segment saw the greatest growth in December 2017